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Battle of wits

the 5 cost enchantment battle of wits, build me a deck that uses it as the win condition. There can be no creature based win condition. No creatures with power greater than 6 or with trample (creatures dealing damage or poison should not be how the deck is even capable of winning). Other than that anything goes, the more wacky win conditions the better(coalition victory, darksteel reactor, door to nothingness, having phage pop up on their side of the field from your graveyard etc.) bonus points go to general creativity, highest number of different win conditions and decks that rely purely on massive draw power no library searching to get cards.
Posted 17 February 2012 at 10:46

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