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"Vampires & Vermin" - Please Review

Hello all,

To compete in Standard FNM I had made a Green deck, but I tested it out in some casual matches at my local shop and it got OWNED. Except for when I teamed up with a guy running a blue control deck, then we STOMPED everybody. He could fend off everyone until I could build up my cards and essentially drop a piano on them. :p

That being said, I realized my deck was way to slow at getting anything done and lacked any real strategy.....so, back to square one. :(

This deck is my first attempt at employing an actual strategy with the build, and I hope it will fair much better. However, being new to this whole "actually trying" thing, I'm sure there are probably things it could be more efficient at. I was hoping to get some tips about it here before going back to the shop next weekend. Any help would be greatly appreciated.

Oh, and pretty much ignore the sideboard. Those cards are just some weird ideas I was messing with, but decided against. Thanks! :D

http://www.mtgvault.com/ViewDeck.aspx?DeckID=367693
Posted 30 July 2012 at 04:09

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Basically what I try to accomplish is mana efficiency meaning that I can use all (or close to all) of my mana each turn. Whether that being in spells, abilities, or even knowing that I can have fast effects on my opponents turn. Here is a :manab::manar::manau: Vamp deck that is pretty good at this efficiency. You are more than welcome to play test it and/or use some ideas for you own.

http://www.mtgvault.com/ViewDeck.aspx?DeckID=365957
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Posted 03 August 2012 at 00:27

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