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would this even work

:manarw:http://www.mtgvault.com/ViewDeck.aspx?DeckID=41773
Posted 27 January 2010 at 03:44

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a fun little inf dmg combo
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Posted 27 January 2010 at 04:11

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what were you going for exactly?

it's a fun way to soak all the damage to your creatures and then redirect it.. but i don't really see how you'd produce infinite damage from this.

wrath of god or lightning greaves don't make much sense in this deck imho.
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Posted 27 January 2010 at 04:26

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use the greaves to keep equiping to the daru spiritualist to boost his def sky high then play about face on it or w/e cleric you boost use the en-kor as blockers they are good for that and if u gotta clear the board and set up with another spiritualist and greaves use wrath
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Posted 27 January 2010 at 05:16

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remember that you can't use greaves to equip on the same creature over and over because A: you can't equip a creature with something that it's already equipped with and B: Greaves gives shroud, so you couldn't target it again with the equip ability anyways. but targeting the daru spiritualist a bunch of times with the en-Kor abilities and switching his power and toughness? that works.
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Posted 27 January 2010 at 12:38

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[QUOTE=NightLoki]A: you can't equip a creature with something that it's already equipped with[/QUOTE]

Can you back that up with something from the rules? There's no obvious reason why you could not target an equipped creature with it's own equipment unless it says so in the rules or in this case when the equipment gives shroud.

Anyway the combo should work as long as you have 2 creatures in play to bounce greaves from one to the other infinite times. You would also need to be able to get rid of greaves from the creature that you want to target with your "switch power/toughness" trick.
I don't see why you would play Isochron Scepter. Your problem is keeping Daru Spiritualist alive as he is the key to your combo. If they kill him your deck does nothing. Lightning Greaves can't save Daru Spiritualist from instant spot removal.

fun combo though
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Posted 27 January 2010 at 14:17

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ok, i was right and wrong on that one:
701.3b If an effect tries to attach an Aura, Equipment, or Fortification to the object it’s already attached to, the effect does nothing.

So actually, you can continually re-equip a creature as long as it is legal, it just doesn't do anything. It doesn't unattach, it doesn't reattach, it doesn't reset the timestamp, it just does nothing.

My mistake, I'll look that up next time.
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Posted 27 January 2010 at 16:27

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well the thing was never made to be tournament quality or nuthin so i never even thought about keeping the spiritualist in play but if there was a way to do so and im shure there is would this biuld get far in legacy?
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Posted 27 January 2010 at 20:10

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depends. If there's a blocker or any sort of removal, or if your opponent gets wind of what you're doing? Probably not going to work. Dredge'll have blockers then just combo off, ANT's faster, Zoo and most countertop builds have removal. It's just not resilient enough.
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Posted 27 January 2010 at 20:16

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so its a great casual deck that will make your friends go WOW
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Posted 27 January 2010 at 20:18

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crazy combos like this are what casual should be about. I'm all for it.
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Posted 27 January 2010 at 21:46

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on top of that its cheap 2
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Posted 27 January 2010 at 22:09

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http://www.mtgvault.com/ViewDeck.aspx?DeckID=41773 here is a better outlook on the same thing i switched the en-kor creatures with shadow creatures that are also clerics so they can be pumped with daru spiritualist and are harder to block
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Posted 28 January 2010 at 19:09

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http://www.mtgvault.com/ViewDeck.aspx?DeckID=41787

heres another deck i made
its fun in 2 head giant kuz u got a spell for everyone
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Posted 04 February 2010 at 02:07

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[QUOTE=THC-Shrine]well the thing was never made to be tournament quality or nuthin so i never even thought about keeping the spiritualist in play but if there was a way to do so and im shure there is would this biuld get far in legacy?[/QUOTE]

Actually, there was a deck in past Extended that focused on that basic combo. There were slightly different variations, one which grew the Spiritualist to an arbitrarily-large size and sacced it to Starlit Sanctum/Worthy Cause. And one that milled itself with a Cephalid Illusionist, depositing enough creatures (and an Anger) to reanimate a hasty and lethal Sutured Ghoul. They were called Life.dec and Cephalid Breakfast, respectively.
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Posted 04 February 2010 at 03:21

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i could include sanctum in there
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Posted 04 February 2010 at 19:34

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now with inf life gain my friends will hate me lol
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Posted 04 February 2010 at 19:38

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