Discussion Forum

Torrential Tokens

Here's a RGB (Jund) Token deck I'm running. Its a not as effiecent as I want it to be. Suggestions needed and thanked. The main goal is get lots of tokens and scrifice 'em to P. Dragon or play a Furystoke to tap 'em down for a lot of damage. The problem is the deck feals to "stally". I know tokens are meant to stall matches, but I want to eliminate that to a certain degree. Playing Torrent of Souls at almost any time makes for a lot of fun!

(Total of 62 cards)

Creatures
x4 Goblin Deathraiders
x3 Murderous Redcap
x3 Marsh Flitter
x4 Sprouting Thrinax
x3 Skullmulcher
x3 Predator Dragon
x3 Furystoke Giant

Other Spells
x4 Terror
x4 Dragon Fodder
x3 Hunting Triad
x4 Torrent of Souls

Lands
x6 Swamp
x6 Mountain
x5 Forest
x4 Savage Lands
x1 Vivid Crag
x2 Vivid Marsh
Posted 30 January 2009 at 16:29

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You could drop the goblin deathraiders, the skullmulchers, and 1 predator dragon, then with those 8 out, if you remove the 2 cards to get down to 60, you can add in 1 marsh flitter, 1 murderous redcap, and 4 siege-gang commander
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Posted 03 February 2009 at 21:00

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you can also probably drop the terrors, the hunting triads, and 1 furystoke to throw in 4 bone splinters, 4 bitterblossoms
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Posted 03 February 2009 at 21:03

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I wanted to add the Commanders and Bitterblossoms. but this is more of a casual deck, so I'm not going to chunck out to much $. But thanks for the ideas.
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Posted 03 February 2009 at 23:07

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Go go gadget Goblin Assault! i actually like goblin assault better than redcap in this deck because it's cheaper. and cheaper is better with tokens. Oh, you could run Voracious Dragon if you feel you're generating enough goblin tokens, especially if you decide to put in siege-gangs
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Posted 23 March 2009 at 03:34

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