Aggro Stomp

by Furyoftheboros on 26 July 2016

Main Deck (60 cards)

Sideboard (6 cards)

Sorceries (4)

Enchantments (2)

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Deck Description

Stomp Stomp Stomp, that ladies and gentlemen is what this deck was built for. Protect yourself with big beefy monsters and stomp your opponent into dust and use their bone dust to make your bread.

How to Play

Starting every hunt should be a blessing from you elvish mystic. With the blessing of your hunt you enter the forest with your tusker you raised as a companion since it's youth. 2. Then you summon the one thing that makes your hunt so successful, an ooze. 3. With your friends at your side you begin to over take and "prey upon" anything in the wilderness. Everything is fair game when you count Hydras and Gods among your companions.

Deck Tags

  • Green
  • Stompy
  • Aggro
  • Awesome

Deck at a Glance

Social Stats

4
Likes

This deck has been viewed 1,181 times.

Mana Curve

Mana Symbol Occurrence

000071

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Aggro Stomp

Stomp, Stomp, Stomp!

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Posted 28 July 2016 at 06:44

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When I first started playing magic I ran a deck just like this. Really classic green deck build.

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Posted 28 July 2016 at 06:45

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Thanks guys I started green when I first started and branched out to white and red as well, please check out my other decks and tell me what you guys think.

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Posted 28 July 2016 at 18:51

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Hunt the hunter is a very bad card in the main deck, and there are better fight mechanics or just straight up removal like dismember. Also instead of aspect of mongoose, rancor would be so much better. And you should probably be playing more Gaea's Anthem, and less Terra stomper cause its a 6 drop.

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Posted 28 July 2016 at 22:44

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DracoStorm has deleted this comment.

Posted 28 July 2016 at 22:44

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I looked at most fight mechanics and I like hunt the Hunter because it helps Predator ooze get bigger and take out a creature at the same time. My ooze is the remover and stomper vacant be countered so if I don't have a hydra or an ooze out, plus aspect basically gives my creatures Hexproof.

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Posted 29 July 2016 at 00:47

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But they don't need hexproof :/ because you will beating their face in. Hunt the hunter has to fight another green creature, that's why it sucks. Also... Muraganda Petroglyphs also sucks cause you only have 2 creatures with no abilites.

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Posted 29 July 2016 at 03:48

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And I want them bigger too.

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Posted 29 July 2016 at 03:51

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I did make some changes so this should be good without changing the color of my deck.

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Posted 29 July 2016 at 04:03

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dismember does not need black mana :/

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Posted 29 July 2016 at 04:23

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Yes but 2 life for removal isn't my style, plus that defeats the purpose of the ooze.

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Posted 29 July 2016 at 04:32

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