Immortal Knights

by Germynator on 30 December 2014

Main Deck (60 cards)

Sideboard (26 cards)

Sorceries (1)


Planeswalkers (1)



Enchantments (1)


Land (1)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

A knight deck with green mana ramp and indestructible vs wrath of god combo.

How to Play

Short Version:

Avacyn's Pilgrim, Steward of Valeron and Courser of Kruphix for mana ramp.
Knight of the Reliquary can search trough the lands and becomes really strong, especially with the sac lands. Flagstones of Trokair also combos nicely with her.
Knight Exemplar is the best knight and protects your cards (like Dauntless Escort can), therefore Warth of God only effects the opponent
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Long Version:

This deck uses the protection of white and the mana ramp of green to accelerate quickly into the game.

Avacyn's Pilgrim costs 1 and adds a white mana,
Steward of Valeron costs 2 and adds a green one.
The well known Courser of Kruphix has cmc of 3 and is also mana ramp because he can play a land from the top of the deck instead of drawing it. Also I am able to drop multiple lands per turn, so his life gain does matter.

The Main game winner is playing Wrath of God while my monsters are indestructible!

The 3 {GW} Dauntless Escort 3/3 for can do so.
And as this deck is a mainly a knight deck Knight Exemplar protects everyone. Also he boots all knights, so he probably is the best card in this deck.

While we talk about boosting knights, Kinsbaile Cavalier provides double-strike to them.
Riders of Gavony gives every human (which knighs are) protection from a creature type.
Knight of Meadowgrain is a 2/2 for 2 with lifelink and first-strike. So he will be my early beater.
I'm still uncertain if he is better then Sigiled Paladin or not as thats a 2/2 with first-strike as well, but with Exalted.

Selesnya Charm is very versatile and shouldn't be missed in {WG}.

Heliod, God of the Sun gives my creatures vigilance and can use left over mana for tokens in late game scenarios. Also he is naturally indestructible, just like all gods are.
Bow of Nylea provides death touch while attacking, a +1/+1counter or 3 live.
The white legendary artifact is not that great, but it fits the build.
Might replace it with Adaptive Automaton though.

For planeswalker, is chose
Elspeth, Sun's Champion cause all of her effect's are crazily good.
As other I went for Ajani Steadfast, because i didn't want a 2nd Elspeth and his effects are okay too.

Lands:
Full Hybrid mode, with focus on white.
Knight of the Reliquary can sac a Plain and search any land onto the field.
Flagstones of Trokair is a legendary land that add {W} without entering tapped and replacing itself if multiple copies hit the board. This way I can have 3 lands enter the field this turn, which is pretty good especially with Courser of Kruphix also in place.
And the graveyard gets loaded with additional lands.
Windswept Heath is a sac land as well and can search my plains.
Nykthos, Shrine to Nyx is always nice if a deck is one color focused.
And if Gavony Township hits the field late game its over very soon.





Deck Tags

  • Knight
  • Indestructible
  • wrath of god

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

4500024

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Immortal Knights

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