ghettosafari

7 Decks, 11 Comments, 0 Reputation

Joraga Warcaller is pretty beastly, I shall take that into consideration. I'll play test with it a little bit before the next FNM and let you know how it goes.

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Posted 04 April 2010 at 23:01 as a comment on Sauteed Eldrazi Elves

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Sigil Captain give em all +1/+1 counters, everytime you tap Sigil Captain it puts a 1/1 creature into play... everytime a creature comes into play. Sigil Captain untaps due to Intruder alarm.

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Posted 02 August 2009 at 23:20 as a comment on infinate 3/3 elf ctreature token combo

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my buddy and i actually made this deck with 4 Dark Ritual, 4 thrumming stone, 20 swamp, and 32 Relentless Rats, and to our suprise it actually won a couple games lol

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Posted 30 July 2009 at 03:00 as a comment on rats off to ya

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the first Faerie deck i have ever seen without Bitterblossom. Congrats for breaking the trend lol

im sorry i have nothing to add that can help you with this deck, i know nothing about faerie decks

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Posted 29 July 2009 at 02:22 as a comment on Faerie

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56 of the 60 cards in this deck are permanents.

when you drop a Warp World, having non-permanent spells is bad, it just ends up creating less permanents for you to have on the field.


i understand what you are saying about having Dragon fodder in here, but it just doesnt really work well if Warp World if you get what i'm saying.

its better just to have creatures in here.

and i actually edited the deck a little bit, this is what i did.

-4 Keeper of Progenitus
-4 Llanowar Elves
-1 Mountain
-1 Fertile Ground

+4 Elvish Visionary
+3 Kitchen Finks
+3 Murderous Redcaps

i seem to be having much more success with the new change then i was having before.

and i sideboarded 4 Great Sable Stag's for when im playing a 5cc deck, and 4 Acidic Slime for other games against random decks it seems fitting for.

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Posted 29 July 2009 at 02:07 as a comment on R/G: Aggro Warp World

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wtf

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Posted 28 July 2009 at 03:35 as a comment on Slash and Burn

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this deck is sexy, when you get back from the mission trip you gotta come over with schaps and play me with this.

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Posted 28 July 2009 at 03:27 as a comment on exalted

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yea i was thinking about the fact when i flip there are alot of weak creatures.. but the reason rampant growth isnt in here is because of the fact that it isnt a permanent, having the fertile ground and trace of abundance that stay in play help with the effects of Warp World. and as for adding more power, this is what i was thinking of doing.

-1 Fertile Ground
-1 Llanowar Elves

+1 Karrthus, Tyrant of Jund
+1 Hellkite Overlord

just to add some extra flipping possibilities for Warp World. The only time those cards become problems is if i actually draw them and they dont show up because of Warp World, the only way i could cast Karrthus is if i have the Fertile Ground's and Trace of Abundance's in play

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Posted 28 July 2009 at 02:44 as a comment on R/G: Aggro Warp World

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too many single cards

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Posted 18 July 2009 at 19:25 as a comment on aggro/control

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yea, elvemage, what are you talking about?

most of the cards in this deck cost less than a buck

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Posted 17 July 2009 at 14:45 as a comment on March of the Affinity

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i likea this, make me super sexy en mi pantelones!

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Posted 17 July 2009 at 03:20 as a comment on New Wave of Sligh

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