Shifting Power (Standard)

by GJShort on 20 May 2013

Main Deck (60 cards)

Sideboard (15 cards)

Instants (6)

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Deck Description

I haven't been able to play magic for the past couple months and I'm in the process of updating my deck to fit Gatecrash and Dragon's Maze. If you have any thoughts or suggestions please let me know. Anything to fill a gap or improve my strategy is greatly appreciated. The current meta where I play is centered around Re-animator and fast paced aggro. I am worried about how the deck works out against a faced paced aggro so I could use some help there.

How to Play

This deck is all about building +1/+1 counters and moving them around to create bigger creatures and to give me a card advantage.

The first task to to try and get out Corpsejack, Fathom, or Biomancer as fast as possible.
Then use Jarad's Order's to give me whomever I need/want to fit my situation. Either a buffed of Champion of Lambholt to stall attacker's or a Fathom Mage to give me much needed cards.
Lastly either buff up the creatures you have or overwhelm the opponent with a large number of creatures you just drew.

Primordial Hydra is in the deck mostly for just building counters.
Corpsejack Menace is great in any counter's deck because you basically double any counter producing effect.
Champion of Lambholt is used as stated above. Against a aggro deck my best bet is to have him out and buffed with Increasing Savagery by turn four.

Deck Tags

  • Standard
  • Simic
  • Golgari
  • Dimir
  • Corpsejack Menace
  • fathom mage
  • Master Biomancer
  • +1/+1 Counters
  • Counters
  • Primordial Hydra

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

01412040

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Shifting Power (Standard)

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