Infinite Mana Elves

by golinux1 on 21 June 2012

Main Deck (60 cards)

Sideboard (4 cards)

Creatures (4)

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Deck Description

How to Play

Circle of Dreams Druid is literally just here to make the deck modern legal if you so choose. Basic idea is get mana elf out while controlling 5 or more elves. Then get Staff of Domination, you can get Staff or any other card by using the Genesis Hydras. Staff and mana elf is an infinite mana combo via tapping and untappining mana elf + Staff. This also lets you do a bunch of other stuff too obviously. Once you get infinite mana you can draw out until you get Helix Pinnacle or cast another Genesis Hydra to just search for it. Then you cast it with infinite mana.

Deck Tags

  • Tribal
  • Elf
  • Elves
  • Infinite Mana
  • Infinite Combo
  • Modern

Deck at a Glance

Social Stats

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Mana Curve

Mana Symbol Occurrence

000047

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Infinite Mana Elves

take out:
4 elvish eulogists (not really a very good card but good filler for now)
2 primal bellow (good thought but in the end you probably won't need them)
1 beastmaster ascension (once again it's a good idea but you shouldn't need them)
2 strength of the tajuru (only because there's nothing else to take out and you need the room)

add:
3 joraga treespeakers (good for more mana)
4 emaculate magistrate
2 more joraga warcallers (****ing amazing card, nothing else to say)

the way that I see it the main very good combos in this deck are the emaculate magistrate+joraga warcaller (put +1/+1's on the warcaller to make everything else big) and the frontier guide and eternity vessel which is a very good combo but you might want to think about another eternity vessel because right now you only have one.)

okay. now earn $100 or more dollars to buy it :D

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Posted 21 June 2012 at 06:31

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oops i ment to put in emaculate magistrate : P

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Posted 21 June 2012 at 18:49

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I would suggest trading the 4 Elvish Eulogist for 4 Llanowar Elves, Llanowar Elves make the deck faster.
And you should add in some elves with reach to block flying attackers. Maybe Thornwield Archers.

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Posted 21 June 2012 at 08:25

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thanks for the advice i had forgotten to put some creatures to block flying in, im going to put some jagged-scar archers so that hopefully the creatures that have flying won't even have time to attack. im going to see if i can find more room for some Llanowar elves, if you have any more advice then I'll be happy to here it.

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Posted 21 June 2012 at 19:33

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another card that I thought would be good is the elvish archdruid instead of the elvish champions because they both give other elves +1/+1 and your elves really don't need forestwalk especially because you can't give the opponent a forest to make forestwalk useable. and are especially good for early mana because you're refusing to put in another joraga treespeaker.

let's do the math here. you have a 60 card deck with one nissa revane and one joraga treespeaker and one eternity vessel.

it's a 11.66% (approximately) chance that you're going to draw a nissa revane in your opening hand and it's a 18.85% (again approximately) that you're going to draw it in the next ten turns. the same goes for all cards that you only have one of in your deck.

now let's look at the chances if you have two of each card in a 60 card deck.

opening hand: 23% (again, VERY approximately)
next ten cards: 37%

and the chances only increase from there. that's why it's advisable always to run at least two of a card.

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Posted 21 June 2012 at 19:57

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