white green acidic slime/champ..

by gotstyle on 06 December 2012

Main Deck (60 cards)

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Deck Description

omg just think about this in and out go the acidic slimes land gone... in and out go the human tokens chap^...and if u have enchanment out +4+4 every turn for chamops:P or more if u summon creatures...and thragtusk = life gain and many 3/3s:P if u cycle out restoration angel then ur creatures get +2+2 and u can also maybe cycle out a thragtusk or acidic slime if cathars crusade is out.

one question Land? any other ideas

Deck Tags

  • Combo

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

3500013

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for white green acidic slime/champ token land destruct

I think you should either focus on acidic slime's land destruction potential or tokens, just because you have expensive cards doesn't make it a good deck. This one has too many objectives. In trying to open up your possibilities, you're going to end up having no clear goal with a hand of 3 plains, an angel of serenity, a druid's deliverance, and 2 conjurer's closets.

1
Posted 07 January 2013 at 05:11

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