Rafiq Tron EDH (2.0)

by Gr33dy on 16 January 2014

Main Deck (99 cards)

Sideboard (1 card)

Creatures (1)

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Deck Description

1v1 TRON based EDH. Main win con is commander damage, but having other creatures that can harass gives many win-cons. Blue is mostly counterspells with White and Green being creatures and support. Basic, yet can be complicated with counterspells and some control aspects.

How to Play

I try to get my Commander out as fast as I can to swing for early commander damage. A lot of exalted triggers in the deck to make the double strike from rafiq very dangerous. Counterspells keep the tempo while the Equipments scare the opponent into wasting removal on them. This deck has been worked on for almost a year now, but I am still lacking a GOOD land base. Need revised duals and Fetches >.>

Deck Tags

  • EDH
  • Rafiq
  • Bant
  • Tron

Deck at a Glance

Social Stats

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Like

This deck has been viewed 1,859 times.

Mana Curve

Mana Symbol Occurrence

31490020

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Not Legal in Legacy

Deck discussion for Rafiq Tron EDH (2.0)

EDH is very meta-dependent. I myself play almost exclusively with the same half-dozen players who have consistently understood and established deck building and play styles. Your meta may shift more regarding deck building and play styles or it may be wildly different than mine, so bear in mind that my comments come from how your deck would fare at the table I play at as they may not apply to the table you play at.

My meta runs a lot of board wipes and a fair amount of spot removal. As a such, any deck with a commander that is key to the deck winning needs to protect that commander. At the table I play at Rafiq would simply never deal the damage he'd have to deal with one pair of Lightning Greaves, a Flickerform and a Bear Umbra for protection. Personally I'd find a way to slot in Whispersilk Cloak at least. It's one more way to protect him, and unblockable is fantastic with a voltron commander.

I'd replace Slice in Twain with either Return to Dust (being able to hit two artifacts, enchantments or Theros gods is much more valuable to me than drawing a single card) or Krosan Grip (if you see a lot of Sensai Divining Tops).

Brainstorm is nice, but I wouldn't run it over something that gets me more cards more often, like Rhystic Study. Given your Voltron build you could even go with an on-damage card draw engine like Curiousity or Ophidian Eye or Coastal Piracy or Mask of Memory.

Thassa would be a good fit I think. Make Rafiq unblockable, scry each turn, and it's all attached to a big, indestructible butt if you hit devotion. But even if you don't scrying and making Rafiq unblockable seems worth the casting cost.

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Posted 16 January 2014 at 17:56

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Thank you very much for the input. I personally have a playgroup that runs some insane decks. 5 Color reanimator using Child of Alara as commander. As well as Ulasht, the Hate Seed token explosion, Direvi (new commander card) that is all counterspells and cantrips. There are good decks that I play against. I have taken out Crucibal of Worlds for a Relic of Progenitus to slow reanimator down and I will be taking some ETB Tapped lands out for basics. I just lack the funds for zendi/Onslaught Fetches as well as revised duals. It's difficult to have an awesome land base without the 'good' lands. THanks for the help :)

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Posted 19 January 2014 at 19:08

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The cost on Fetches are a pain. I'm not running any either just because I wasn't playing at Zendikar and I can't justify the cost to buy them now, same with ABUR duals, so I know exactly where you're coming from.

Some of the filter lands are fairly reasonably priced (I think Sungrass Prairie is under two bucks) and Krosan Verge, while not amazing, is probably worth considering at the fifty cents it costs.

Meteor Crater is decent in a three color deck and it's around a buck.

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Posted 19 January 2014 at 19:16

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Lands:

Given the limited amount of fetchs or lands with sacc effects you run Crucible of Worlds seems unnecessary.

I think you're running too many ETB Tapped lands, which also simultaneously opens you up to Blood Moon. I personally would clean out the Gates, maybe a few others and just go with a few basics.

Exotic Orchard is nice in three color, especially if you're playing multi-player. You're almost always going to have all three colors available.

Dryad Arbor always dies to a board wipe at really crappy times in my meta, so much so that everyone quit playing it even in decks where it really made sense. YMMV there.

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Posted 16 January 2014 at 18:00

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I am currently looking over the land base and will be taking out a few ETB TAPPED lands. I also removed Crucible of Worlds. After looking it over, yea it doesn't fit >.< I want to keep dryad arbor for now because of sublime archangel. So many exalted triggers. Thanks for pointing out the land base :)

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Posted 19 January 2014 at 19:10

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