[Budget] Blue Deck Win's

by Greenee on 27 January 2014

Main Deck (60 cards)

Instants (10)


Artifacts (4)


Land (20)

Sideboard (11 cards)

Instants (4)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

**LIKES/COMMENTS/CRITIQUES APPRECIATED ^-^**
Everyone now a days is talking about how red deck wins and all this boring mono red crap, so! :D
Its time to show how blue deck wins for under twenty dollars ;)


Flavor Text;
"Everything is created by something, whether it is taken credit for or not; even the world was built by something. I intend to create a world of my own and believe me i will take full credit for my grand work."
-Grand Architect

How to Play

**Trying to keep this deck below ten dollars in the red box**

Record for deck (Tournament Matches only);
9 Win's, 2 losses

This deck is based highly around Rune chanter pike and Grand architects ability which allows you to tap a blue creature for two mana :D
Since this deck is very combo heavy, instead of a description, I'm just going to tell you the essential combos with in the deck ^-^

Ponder+Delver:
Ponder is not only a free draw but can guarantee your next draw which also guarantees the transformation of delver (:

Runechanter Pike+ Invisible Stalker:

Runechanter will always go on this guy. No question. Considering how heavy you will use instants and sorceries to control the field while your grand architect powers your creatures, this will be your heaviest hitting creature once equipped :D

Grand Architect+ Spined Thropter:

Pay two life and tap a creature when grand architect is on the field for a 3/2 flier that can be tapped for mana as well (:
**Summoning sickness does not affect the thropter that Grand architect would be tapping because architect is tapping him, not the thropter tapping himself (: **

Deck Tags

  • Tournament
  • Budget
  • Blue
  • Delver

Deck at a Glance

Social Stats

21
Likes

This deck has been viewed 3,801 times.

Mana Curve

Mana Symbol Occurrence

035400

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Not Legal in Legacy

Deck discussion for [Budget] Blue Deck Win's

I like this deck!
Why not use some more card draw?
Also, if you take out Ponder, you would have a perfectly fine Modern deck!
Boomerang is also a favorite that can go well in this deck!

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Posted 28 January 2014 at 04:25

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Haha, im gonna be that guy and explain every card in this deck :D

the power of ponder is not only a one mana one draw instant, but it also allows me to set up the next couple of cards i draw ergo:
I can gauruntee a delver transformation the next turn! (:
and boomerang was actually in here but was removed for dismember because the card is too good not to be in any deck. It handles any creature for one black, including indestructibles! (:

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Posted 28 January 2014 at 04:28

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haha, I wasn't saying Ponder was bad. It's really good, but I feel like making this deck modern would be great too.
The only thing that I do not like about Dismember in this deck is the fact that you have to pay 4 life for it. From experience, 4 life is a lot, especially in a deck without life gain.

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Posted 28 January 2014 at 04:33

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thats true, it is a last resort for sure (:
the heavy draw in this deck does allow for a single card to sit there for most of the game if not all :D
do u have any ideas for sideboard??

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Posted 28 January 2014 at 05:14

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shadow_spawn has deleted this comment.

Posted 30 January 2014 at 21:56

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Any critiques are very welcome! (:

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Posted 28 January 2014 at 04:53

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Nicely done!

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Posted 28 January 2014 at 06:20

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dankeshun ^-^
any advice??

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Posted 28 January 2014 at 06:22

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and mind giving it a like so it can get more popularity=more critiques=better deck=more wins at tourney ^-^

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Posted 28 January 2014 at 06:23

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Nothing comes to mind atm, but I'll keep looking it over to see if there's anything I can suggest. (: Good luck in your tourney!

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Posted 28 January 2014 at 06:30

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haha thanks man! :D
I think someone im playing against is gonna play their red deck wins copy deck just to spite me XD

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Posted 28 January 2014 at 06:35

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Alright, so I have some friendly advice as far as your deck goes. Delver is one of the most aggressive creatures blue has access to, and it's a shame when you can't flip him the turn after he hits the board. Ideally, you want to cram as many instants and sorceries into your deck to make sure to flip delver if you can. A turn one delver flipped turn two will win you the game by turn 8 if nothing else happens. To maximize this happening, you should run 4 delvers, which you are, and as few other non-instant non-sorceries as you can afford. Grand Architect is cute but the problem is that there isn't anything for him to ramp here. The mana he makes can only be spent on casting your thopters and runechanter pikes as well as equipping them. There really isn't room for both Grand Architect and Delvers in the same deck, though that doesn't mean that you shouldn't use them. Grand architect demands a deck filled with blue creatures and artifacts and delver is happiest when he's flying solo, with maybe four other creature cards in there. If you're sticking to monoblue, and you wanna go for Delver, try filling your deck with lots of cheap draw and bounce/counter effects. The idea is to push delver through as hard as you can and every time they try to play a spell you either counter it or put it back in their hand. Runechanter's pike is also good in that sense because it makes all your spent spells count for one more damage per turn each, so that's a solid investment. Another card you can consider over runechanter's pike is trepanation blade, which mills your opponent to a land and turns the milled cards into a power boost for your creature. On average that's about +2/0 to +3/0 per turn but it's definitely cool when you flip like 7 cards before they get to a land with it and bash them for 10 damage with a delver.

So, in summary, if you want to run a delver/runechanter deck and have the delver flip into the beautiful 3/2 flying monster that we all love him for, filling your deck with cheap instant bounce, draw, and counters will make it work. If you want to have a deck that uses Grand Architect to his best potential, I recommend putting blue creatures that tap to draw/discard cards which you use early on to search for your big artifacts, and when you have the big artifacts in hand, you tap them with architect to cast the huge artifact of power or whatever you choose to put in. These are both neat deck ideas and I encourage you to try them out, but they're not going to play nicely together if you try making them fit in the same deck.

Thank you for reading this and have fun playing Magic!

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Posted 28 January 2014 at 07:57

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I completely agree with everything you said about delver, but the inclusion of delver is not to be a game ending card. You said it urself that delver is the most aggresive blue card that can be offered so early in the game and there is a one/3 chance that the next turn he goes flier, not including probability percentages from ponder (:

The decks mana is meant to go towards spells for field control and creatures going on the field and grand architecct is not only a powerful buff for the relative horde of creatures this deck offers for a blue deck, but also as a mana source for the thropters and for runchanter pike to come out and get equiped to stalker or delver as quickly as possible (:
I think i should include a more detailed descriptoin of how to play this deck in the description and its record(:
thx for the advice!!! :D

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Posted 28 January 2014 at 08:41

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An un-answered Delver is definitely a game-winning card - especially if the deck is built around preserving said Delver via counterspells and the like. What format are the tournaments that you're playing it in? The removal of Ponder would open this deck up to play in Modern where I can see it would probably be at it's best - Legacy is just too powerful to run it in it's current state. That said, the deck looks like a lot of fun to play and is well within budget for newer players which is awesome! Good work and good luck with the deck in future games.

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Posted 28 January 2014 at 12:46

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Thanks! (:
and delver is not the base of the deck, hes just a nfity little one drop who had a 1/3 chance to go big so he fit the empty space, im trying to avoid another blue delver deck XD

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Posted 28 January 2014 at 15:32

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This deck seems very funny but I would say cut Grand Architect and Spined Thopther. 4 Gitaxian Probes, Thoughtscours amd Dismembers would be more solid . Maybe you can add Bligthed Agent, , Halimar Dephts and Cephalid Coliseum. The Agent is another wincondition and the Lands can do nice stuff, too. Run trough your deck, fill your graveyard with spells for the Coliseum and the Pike and let your deadly insect sting.

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Posted 28 January 2014 at 13:39

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blighted agent is a solid idea and i might switch him in instead of invisible stalker(:

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Posted 28 January 2014 at 15:31

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Pretty much everything Artix said is legit. Depending on where you're playing, invisible stalker might be better than blighted agent because of the hexproof. I definitely agree that the spell lands in blue are great and will help set up your delver flips as well as dig deeper into your library for the cards you need; cephalid coliseum can only be countered by cards that target activated abilities which is great.

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Posted 28 January 2014 at 18:50

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Im thinking of sideboarding blighted agent for very creature heavy/not much direct creature removal decks(:
and ill look into halimar depths, thats a good card but i want to keep this deck under ten dollars! :o

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Posted 29 January 2014 at 01:28

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A playset of halimar depths is under 2 dollars. Also, the deck is already 23 dollars and the invisible stalker is the most expensive piece.

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Posted 29 January 2014 at 07:24

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i look at the red box for pricing because i shop online and it gives me insane prices that are mostly under the red box, especially at amazon(:
and i cant spare two dollars D:

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Posted 29 January 2014 at 08:01

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Could use some:
Rapid hybridization - On either your creatures or opponents.
Triton Tactics - Help keep creatures alive and pseudo vigilance.

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Posted 28 January 2014 at 17:31

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Everyone here seems to think you should make it modern, so instead of Ponder, try out Brainstorm. It basically is a reverse Ponder that doesnt shuffle your library, but you draw three cards and put two back in any order. You still get to adjust your deck for delver and draw for one mana. Also, I think you could maybe find a better artifact creature in blue than spined thopter. And try to get Thassa's Rebuff from Born of the Gods when it comes out. A two drop counter spell unless they pay your blue devotion? Thats powerful.

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Posted 29 January 2014 at 23:46

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^incredibly powerful! :D/
and brainstorm was banned wasn't it?? :P
I would check again if its modern legal.

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Posted 30 January 2014 at 00:34

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I think it is, not sure either

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Posted 30 January 2014 at 13:03

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Think recent Brainstorm printings have been in Duel Decks or Commander, which I don't believe are Modern legal.

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Posted 30 January 2014 at 13:49

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Brainstorm is restricted in Vintage, and is not Modern legal...

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Posted 30 January 2014 at 17:04

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Dissolve , would work if you were to play modern , for the scry and counter ability

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Posted 30 January 2014 at 22:25

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brainstorm is very much not legal in modern XD
and dissolve would replace what though? :/
its not god enough to replace ponder....

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Posted 31 January 2014 at 00:40

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brainstorm or ponder if you were to play modern, dissolve is a nice counter over manaleak maybe as another option

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Posted 31 January 2014 at 01:11

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and if you don't play modern, counterspell instead of manaleak

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Posted 31 January 2014 at 01:12

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**DECK CHANGES**
Just recently realized that architect can cast myr superion, so I put the dissipate and thoughtscours into the sideboard (which is actually just cards im not sure of) and added four superions! :D

+4 myr supioron
-3 thought scour
-1 dissipate

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Posted 31 January 2014 at 04:52

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There is a much better version of this deck on the wizards of the coast website, under the budget deck archives, which I made, and it works very well. It seems like your version has too much of a few spells, like where did myr superion come from? Not trying to make your idea look bad, but it just looks a bit odd to me, in ways, and I'm super tired..... see ya.......

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Posted 04 February 2014 at 05:33

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In response, myr superion is perfect.turn three 5/6? In a blue deck? Why not? Yes, it is tethered to grand architect, but with play sets of each, it shouldn't be that hard

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Posted 06 February 2014 at 23:18

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Just saying dude, no need to get all pissy, I was super tired, and 1/2 asleep when I made that comment, so lets just put all that behind us, but yeah, the superion sounds cool, but why not just 1 dismember? Cuz the deck isn't really meant to lose life, since your supposed to play it fast, with the instants and sorceries, and u probably know that, but life loss really lets the deck down

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Posted 07 February 2014 at 16:38

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no fighting haha come together XD
and myr superion is cool fr a third turn play and tbh im remaking this deck as a no longer budget deck and its much more artifact based, and better (:
this deck is kindve the prototype for my final creation >:D

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Posted 08 February 2014 at 07:16

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BTW, sorry about the brainstorm idea, had no idea it was banned

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Posted 06 February 2014 at 23:19

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What format are you playing this. If this is a legacy deck you need to revamp a bunch of selections. If this is modern which I think it is you need to drop the 4 ponders they are banned in modern. You can replace them with serum visions. I would also drop the myr superion thing since it's a situational card. You could play a varation of the ninja delver deck is playing and it would still be budget friendly. Run bears and ninja of the deep hours. Cheap counter spells too.

Also look at mine
http://www.mtgvault.com/chronoexe/decks/uw-tron/

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Posted 14 February 2014 at 02:00

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The ninja bears deck is pretty good, but barely had anything in common with this deck though.

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Posted 14 February 2014 at 05:41

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I feel like theres some sluttin going on here ;D

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Posted 14 February 2014 at 05:50

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Whaaaaa....

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Posted 14 February 2014 at 05:51

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*deck whoring

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Posted 14 February 2014 at 06:59

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Happens sometimes....

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Posted 14 February 2014 at 07:04

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I play a similar deck. A few cards you can look at possibly fitting in are Brainstorm, Omenspeaker, and Talrand, Sky Summoner. Thanks for the idea on Myr Superion.

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Posted 25 February 2014 at 03:46

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