Myr/Mishra

by greyninja on 01 May 2012

Main Deck (60 cards)

Sideboard (0 cards)

No sideboard found.

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Deck Description

get the right mana n crank out myrs

often i put out 6-8 creatures for 0-5 mana

Deck Tags

  • Artifact

Deck at a Glance

Social Stats

3
Likes

This deck has been viewed 3,795 times.

Mana Curve

Mana Symbol Occurrence

0131080

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Not Legal in Legacy

Deck discussion for Myr/Mishra

Syphon mind is only any good in multiplayer, so unless that's what you always play I would take it out or put it in the sideboard. I also have my doubts about etherium sculptor. It's a good card, but with all these mana myrs I don't think you should have a problem playing what's in your hand fairly quickly. I would almost suggest esperzoa instead, but that gives summoning sickness, and you don't have any noncreature/haste artifacts.

You do need something that gets you more cards I would say, so in multiplayer that syphon mind should be very good. 4 in the sideboard then ;)

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Posted 10 May 2012 at 23:06

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wow yea the esperzoa would be a good combo with mishra. i'd be able to replay my artifacts to grab more.

i took out hovering myrs for the etherium sculpters, but maybe i'll switch it around a bit. thanks for the input!

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Posted 11 May 2012 at 14:12

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i took out some of the mana myrs for terramorphic expanses, then added a Master Transmuter (which i think will be fun)

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Posted 17 May 2012 at 04:45

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hmm well 4 misha is a lil overboard. 2 should work just fine, but thats just me. if u put in something like fireball or exsanguinate to go with the inf mana combo here then u have a real win condition multi player or 1vs1.

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Posted 23 May 2012 at 16:22

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I agree with the fireball/exsanguinate idea, especially because you have the infinite mana loop with the galvanizers.

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Posted 26 May 2012 at 01:28

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dang, that's not a bad idea. i do have a few of both those cards.

i never really created this for an infinite mana combo, but once i put out two Galvanizers with a bunch of mana myrs i can just tap and untap away. thanks!

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Posted 28 May 2012 at 02:48

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I like the idea of this deck. Looking at it, I thought of a pretty cool combo, though it might be a bit tricky to pull off. Throw in a Blue Sun Zenith, get the infinite mana combo with a silver myr, and draw as many cards as you damn well please. Then still have enough mana to cast everything. You might want to leave a couple cards in the library so you don't mill yourself the next few turns. Like I said, probably pretty unlikely, but I'm just throwing ideas out there. Anyway, cool deck.

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Posted 27 June 2012 at 22:30

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not a bad idea, Mind Spring could do the same thing i guess. something to think about, thanx!

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Posted 02 July 2012 at 17:14

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You can also make your opponent lose by drawing too many cards using blue sun's zenith, that's what I do in me myr deck.
http://www.mtgvault.com/ViewDeck.aspx?DeckID=346050

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Posted 11 July 2012 at 01:43

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You only need 20 lands

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Posted 11 July 2012 at 01:39

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idk, i dont like 20 lands in a deck because i know with my luck i'll get mana screwed

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Posted 17 July 2012 at 16:01

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dude, MYR BATTLESPHERE, good job though i must say,maybe a good idea to invest in some other things besides myr, check out my artifact deck: http://www.mtgvault.com/ViewDeck.aspx?DeckID=357795

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Posted 11 July 2012 at 02:09

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oh, and myr resevoir :)

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Posted 11 July 2012 at 02:10

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yea i didnt go with myr battlesphere because i was trying to keep casing costs low, but with mishra i would get two battlespheres and eight 1/1s for the price of 7 colorless, so it could be worth it

i have another artifact deck, which has my frogmites, memnites, dispatch, etc so this is strictly for myr tribal

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Posted 11 July 2012 at 15:43

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thanks for the suggestions everybody! keep em coming!

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Posted 11 July 2012 at 15:45

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Pretty solid. Maybe artifact lands? And trim down the Myr superion to 3. I think 4 is a little too much. Btw hope you could check your my deck:
http://www.mtgvault.com/ViewDeck.aspx?DeckID=221084
http://www.mtgvault.com/ViewDeck.aspx?DeckID=221078
http://www.mtgvault.com/ViewDeck.aspx?DeckID=221117
http://www.mtgvault.com/ViewDeck.aspx?DeckID=221130
http://www.mtgvault.com/ViewDeck.aspx?DeckID=221131
http://www.mtgvault.com/ViewDeck.aspx?DeckID=221137

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Posted 12 July 2012 at 14:21

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yea i'd forgotten that i had some Vault of Whispers, so those are going in this deck to help with the Enforcers

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Posted 13 July 2012 at 12:54

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