Morning Sun

by grimspark on 24 September 2012

Main Deck (67 cards)

Sideboard (11 cards)

Artifacts (2)


Enchantments (2)


Land (1)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

Life, life and more life wheeee!

Deck Tags

  • Life Gain

Deck at a Glance

Social Stats

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Mana Curve

Mana Symbol Occurrence

610000

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Morning Sun

I know it has no lands... I cant figure out how to add them :( but im thinking 17 or 18 plains

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Posted 16 October 2012 at 16:39

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Just type in plains on card search, then click on the spot where you choose how many and enter the number you want.

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Posted 16 October 2012 at 18:50

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Celestial Mantle, Soltari champion.
Soltari Champion has shadow, very very few people run shadow creatures, so he's pretty much unblockable, when he attacks all other attacking creatures get +1+1. Celestial Mantle bumps up your creature can't remember everything it does, but the great part is that it doubles your life total when the creature it's attached to deals combat damage.
You might also check out intervention pact, it's pretty much the same thing as Awe Strike but you don't have to pay for it until your next upkeep, however if you don't pay for it, you lose the game.
You don't run enough allies to have any creatures in here that are dependent upon the ally ability. You should switch them out for other creatures.
Perhaps you could switch out the Kazandu for the Soltari Champions.
Other than that you need to cut this deck down to 60 cards, after you add the lands you will have over 60.

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Posted 16 October 2012 at 19:00

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hey good advice like the cards you suggested especially the champion, will have to find a way to work him in I think. the celestial is really nice but costs a lot and I'm trying desperately to keep my casting costs down, it hasn't been working so far lol.
Aside from that I've changed quite a bit here and think its becoming a much better deck. re: the blademasters: I originally thought it meant that any time another creature came out in my control that he would get +1+1 then (after buying four of them at a buck a peice) I reread it and realized it said Allies not allies.... whoops oh well live and learn!

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Posted 18 October 2012 at 14:46

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