Life control

by GuidedAce on 13 October 2012

Main Deck (53 cards)

Artifacts (3)


Enchantments (10)


Land (22)

Sideboard (0 cards)

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Deck Description

Crazy lifegain...

Could use some help cutting this deck down.

Did the research and having multiple Rhox faithmenders on the field is a good thing. Those are NOT leaving, any opinions? I would love for this to be 64 roughly

With the faithmenders (gaining 2 life)
1 on the field - 4 life
2 on the field - 8 life
3 on the field - 16 life

ALL for only gaining an original 2 life

Deck Tags

  • Life Gain

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

310002

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Not Legal in Legacy

Deck discussion for Life control

Yeah, it's like parallel lives! My word you need to cut down though. You have a lot of nothing cards in here and a few great ones that aren't adding anything to this theme. Firstly, why so much equipment? Greaves, cloak, sail and ring are doing nothing for you here. Keep the hammer though! Maybe even get one more. I think Mikaeus, Pegasus and fencing ace can go too (the latter because they're crap and Mikaeus because he doesn't fit the theme. Ghostly prison and pacifism, maybe. Emeria I like anyway, so I would keep that. I would honestly try the original Ajani instead of/as well as the new one, he's better for life gain. Maybe one, new one still, but one out for an old one. Also, recumbent bliss instead of pacifism, spirit link instead of life link (so you can target other players big creatures and it's still you who gains the life) and just some better creatures in general. If you're gonna keep a few equipment maybe sunspear shikari (would be a good one to swap for fencing ace!). Here, might wanna check out my life boost deck for some potential ideas buddy
http://www.mtgvault.com/ViewDeck.aspx?DeckID=275253

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Posted 15 October 2012 at 19:32

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The equipment are here for helping the ones who dont have lifelink or flying... or haste... etc.

The fencing ace is a 1/1 double strike with now the ability to have flying,lifelink,vigilance,trample,unblockable etc, all cheap costing equipments and should make the gameplay more fun
The ghostly prison to prevent crazy amounts of creatures attacking.
pacifism for the huge creatures

some of my thoughts. for any scenario i may encounter

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Posted 16 October 2012 at 01:36

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i messed around with my stuff and followed your advice some. cut down on my equips, introduced spirit link, sunspear shikari. 68 cards now... this is probably what ill stop and play with. casual fun and planechase.

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Posted 16 October 2012 at 02:01

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Yeah, the wording on spirit link just means you can manipulate other players creatures because you're the controller of the enchantment. Works so well. And good call on the shikari, because it made sense to have at least one creature that would gain extra bonuses from all of the equipment you have, happy playtesting!

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Posted 16 October 2012 at 10:12

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