Myr Aggro T2

by Hazzard0us on 22 March 2011

Main Deck (60 cards)

Sideboard (15 cards)

Sorceries (4)


Instants (4)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

Enjoy.

Deck Tags

  • Artifact

Deck at a Glance

Social Stats

3
Likes

This deck has been viewed 1,686 times.

Mana Curve

Mana Symbol Occurrence

110007

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Myr Aggro T2

I like it a lot, Kudos. Although maybe look at myr reservoir. Making a myr deck of this is an idea in and of itself. I am going to branch off this and make one more.

1
Posted 22 March 2011 at 01:40

Permalink

i love the suggestion but im having trouble finding a spot for it, i may just remove the turbine altogether for it.

0
Posted 22 March 2011 at 01:45

Permalink

ah there found a spot for it, now this looks spotless

0
Posted 22 March 2011 at 01:55

Permalink

http://www.mtgvault.com/ViewDeck.aspx?DeckID=163861

here's my version. I added a little stomping power...

0
Posted 22 March 2011 at 02:04

Permalink

So, why keep the semblance anvil in your deck? You have a ridiculous amount of ramp with all the myrs. 20 land, 6 mana producing myrs, 3 sources of 2 mana exclusive for myr cards (18/60). I know why the anvil is valuable, but couldn't there be something more valuable added in its place? Maybe a darksteel myr as a designated defender?

0
Posted 22 March 2011 at 02:10

Permalink

think about playing the entire deck in one turn, 2x semblance 1-2x garruks 1-2x myrsmith 1x tempered steel, you win.

0
Posted 22 March 2011 at 02:13

Permalink

Damn.... I didn't see that combo at all... That is going back in my deck ASAP.

0
Posted 22 March 2011 at 02:27

Permalink

I changed a couple things as well, you might want to check out one idea. Add some myr welders, and palladium myrs. You can exile your steel overseer on your myr welder. So if you happen to hit, the infinite untap myr cycle with 2 galvanizers out+ another myr, and the welder out, you can infinitely pump all your artifacts.

0
Posted 22 March 2011 at 23:35

Permalink

I like the call about the steel overseer, that was your idea not mine, I just added my infinite loop to it.

0
Posted 23 March 2011 at 00:00

Permalink

added, however i wont use palladium myr, might end up fucking me, 2 of my current mana ramp myr will suffice

0
Posted 23 March 2011 at 04:00

Permalink

I'm not sure if your combo with Garruk's Packleader is the way you think it is, when a token or whatever gets on the field, it comes on the field as a 1/1 creature, and only then it gets buffed up to a +/+, so I don't think Garruk's Packleader would trigger..
Atleast I think the ruling is like this

0
Posted 23 March 2011 at 07:03

Permalink

Sorry but no.

"This ability checks a creature's initial power upon being put on the battlefield, so it will take into account counters that it enters the battlefield with and static abilities that may give it a continuous power boost once it's on the battlefield (such as the one from Honor of the Pure). After the creature is already on the battlefield, boosting its power with a spell (such as Giant Growth), activated ability, or triggered ability won't allow this ability to trigger; it's too late by then. Once the ability triggers, it will resolve no matter what the creature's power may become while the ability is on the stack."

Source: http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=205060

0
Posted 23 March 2011 at 15:21

Permalink