The owner of this deck hasn't added a sideboard, they probably should...
Start typing a card name and use the auto-complete feature to quickly select the card you're trying to add. Enter a quantity and add that card to your sideboard!
Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.
I desided to make this deck for fun because I have a Zombies deck and a Vampire deck so why not have Werewolves too :D.
This deck has been viewed 773 times.
Huntmaster of the fells rotated out of standard and is fairly affordable ($7), so i'd recommend getting a few for the deck. I'd also recommend upping your mayor of avabruks to 4.
Permalink
ok thanks man, taken note and I'll see what I can get, been trying to keep things within trading limits of my friends but alas they don't have everything and again, thanks :)
Are these the cards you have available? If you want this to be competitive, you will have to change quit a bit ;) . Some suggestions, based on my G/R werewolf deck (http://www.mtgvault.com/muktol/decks/gr-tribal-werewolfs-2/) In case of werewolf's the values listed behind the creatures refer to the human form Huntmaster of the Fells ({2}{R}{G}; 2/2), Immerwolf ({1}{R}{G}; 2/2; Intimidate ;other Wolf and Werewolf creatures you control get +1/+1; Non-Human Werewolves you control can't transform), Instigator Gang ({3}{R}; 2/3; Attacking creatures you control get +1/+0), Reckless Waif ({R}; 1/1), Young Wolf ({G}; 1/1; undying) Lightning Bolt ({R}; deals 3 damage to player or creature), Searing Blaze ({R}{R}, deals 1 damage to creature and 1 damage to it's controler; landfall: it deals 3 damage instead of 1), Vines of Vastwood ({G}; kicker {G}; creature gets hexproof, if the spell was kicked, it gets additional +4/+4) I hope I was able to help and give you some Greetings Muktol
Yeah there are afue ideas you listed that I was thinkinh about, just need to try and get my hands on the cards, only have 1 Immer wolf so its not in my deck 'cause I want a playset of it, my werewolves aren't for competitive play but if I can make it a stronger deck then I'll make it competitive, any ideas in cards to take out or replace?
The changes I would do: Remove "Briarpack Alpha"...to expensive, can be relaced with better werewolf's Sideboard "Daybreak Ranger"...he can work as an additional removal, but most of the times, he will just be against flyers Remove "Gatstaf Shepherd"...to expensive for a 2/2 or 3/3 without any further abbility. Remove "Grizzled Outcasts"...to expensive for a 4/4 or 7/7 without any further abbility. Remove "Hanweir Watchkeep"...defender in an aggro deck? Personally I don't like the 'has to attack every turn' rule from the flipped creature Remove "Scorned Villager"...the more mana you have, the more spells you can cast, the more spells you cast, the more often your werewolf's will transform back Questionable "Village Ironsmith"...there are better werewolf's out there And add some other cards instead. which, is your decision, as you will have to play this deck ;)
ok man thanks for the advice, once I get ahold of other/better werewolves then I'll see what I can do :)