UGB Slow fun

by Hungrymaster on 14 January 2012

Main Deck (60 cards)

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Deck Description

Haven't created anything so plain _bad_ in a long time. I just had to create something incredibly slow but fun to show my friends where to go from our casual situation. (We're playing modern tournament decks and it's gone way too serious). Just by taking some hands I saw a pretty nice combo here =). Lost Auramancers - Followed Footsteps. Ehehehheh. I'm a Johnny without knowing it.

Deck Tags

  • Fun

Deck at a Glance

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This deck has been viewed 1,180 times.

Mana Curve

Mana Symbol Occurrence

16131311

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for UGB Slow fun

I like the Lost Auramancers combo. But i think you can have only of each shrine out at a time(legendary enchantment), So once you have played one you will have to sacrifice both shines if you play another. Since you can only really search for one shine, why not just have one of each shrine? You could even have the other 2 shrine since lost auramancers don't care about color, not to mention all the vivids and gems. But having 11 shrines is not good idea without a mirror gallery.

I would take out all but one of each shrine and then add cards like the other 2 shrine, spirit loop, angelic destiny, prison term, etc.

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Posted 14 January 2012 at 05:20

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Yeah, to be honest I didn't see that they were legendary =D. And I dont like spirit Loop or Prison Term here because they're not fun enough. Angelic destiny is just way too expensive =P

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Posted 14 January 2012 at 16:46

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Yeah its upsetting that the shrines are legendary, in my opinion they're not really good enough to be considered legendary. I mean if they cost less or did more, then yeah i could see them being legendary but they do cost a lot and their effect only becomes good once you play enough of them(which is hard to do because of the legend rule).

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Posted 14 January 2012 at 17:40

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