Control of Information

by Hurrikane on 13 June 2010

Main Deck (60 cards)

Sideboard (6 cards)

Creatures (2)

Instants (4)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

A pretty basic Rogue tribal build based on some light card draw for you, hard-hitting unblockable damage, and card denial and discard a-plenty for the opponent. It'll grind them down with card advantage and damage, and they won't like it one bit.

The main engine here for the Prowl costs is Inkfathom Infiltrator, who can be protected with a Cloak and Dagger, and can cause some serious hurt with Helm of The Ghastlord. Once you get that unblockable swingin' in though, Earwig Squad, Noggin Whack, and Notorious Throng will start hittin' the board with force and speed. Nightshade Stinger is also there to guarantee early Prowl costs, and Auntie's Snitch is an excellent harasser.

Cache Raiders is the card that pushes this into the late game, letting you bounce your Earwigs for another jump, exiling more cards and netting them +1/+1 counters from your Blackguards for extra discard. Dire Undercurrents combined with the Raider engine can make for some nasty discard on the opponent's side, as well as some good advantage on yours. Sygg can help keep the gas goin' in later stages, and the Creeping Tar Pits are there to help make sure he stays active.

Declaration of Naught can be your silver bullet if something keeps on breaking your pace, there are extra copies to fill out the Cloak, along with Grimoire if you need more draw. Morsel Theft is great against life-gain, and the rest of Auntie's Snitch is there if need be.

Nettlevine Blight, and Oona are fun little one-ofs to spice up the deck, because things can never get TOO serious.

This deck can race aggressive decks if need be, and anything slower than it will succumb to the denial and unblockable damage quick enough. Decks that gain life or prevent damage will also get slogged down by the discard and denial, but I forsee a problem with threats they actually put on the board. Granted, most late-game threats will likely neutered by discard, but it could turn into a race to the red zone quickly, since a fair amount of my creatures can't block. So, should I side in removal as well, do you think? Thoughts?

P.S. - I tried including Frogtosser Banneret, but I just couldn't find something worthy enough to exclude for him, and his cheapening of spells really isn't incredibly necessary when I'll already be paying Prowl costs. Any thoughts on whether or not I should include him? How many? What should I replace?

Comments are very welcome!

Deck Tags

  • Theme

Deck at a Glance

Social Stats

1
Like

This deck has been viewed 1,552 times.

Mana Curve

Mana Symbol Occurrence

02619010

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Control of Information

I like the deck, It has strong endgame. The only major weakness I see is if someone has a a deck that gives them either creature control or spell control in the early game. Since you don't get your heavy hitters out until turns 5-6, that peson could kill you by then. Other than that its good, oh and the mana curve is a little funky.

0
Posted 13 June 2010 at 13:23

Permalink

I do agree that creature control in the form of burn, kill spells, and counters are a problem for the deck. Hopefully the Cloak and Dagger will help remedy that by giving my unblockables shroud. And as for the heavy hitters, the one that really matters here is Earwig Squad, which is practically guaranteed to drop as a 5/3, or often a 6/4 from Oona's Blackguard on turn 3 due to Prowl, and the exile bonus is just gravy. Granted, this is a casual play deck, so it's obviously got weaknesses, but it relies on the discard and exile to remove your opponent's threats. Perhaps I'll throw a fourth Cloak into the sideboard though!

0
Posted 13 June 2010 at 13:28

Permalink