4-Color Mill!

by HydreigonMuppetMaster on 12 August 2013

Main Deck (60 cards)

Sideboard (15 cards)

Creatures (5)


Sorceries (1)


Instants (4)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

OK, so with my limited amount of shock lands that don't go together very well, I've put together a 4-color deck using those shock lands to make an intresting way to make a deck. This is 4 color mill!

How to Play

Well, obviously mill!

but you do have big, scary creatures in the deck such as Archangel of Thune and Thragtusk (even though I have one of each but still).

While stalling out the infamous aggro decks I've seen a lot lately, there are a decent amount of cards that let you gain life. Ex. Archangel of Thune, Thragtusk, Centaur Healer, Sphinx's Revelation, Azorius Charm, Sorin Lord of Innistrad, and 3 of the previous options are creatures to block off offensive creatures.

Your goal is to still mill, but you'd like to do that a little later, because you have Jaces and a Mind Grind to draw later. What you would like in your hand in the meantime is a Supreme Verdict (which can happen on turn 3 thanks to Farseek) and kind of stall out with Centaur Healer and Lingering Souls. Eventually, if everything goes out right, then you will either draw into Jace / Mind Grind and Mill, or swing with big creatures when they have nothing left.

Speaking of creatures in the deck, don't forget you have token spammers such as Lingering Souls and Sorin, Lord of Innistrad so if you have an army that your opponent didn't blow up via. Block with huge creatures, attack with huge creatures, or removal, you can use Azorius Charm to give them all lifelink and swing with all of them to gain a huge amount of life.

I do understand the Mana base is as weird as F##k and probably won't work. There are shock lands and m10 lands but there are guildgates and Transguild promenade. The guildgates can easily be improved later but Transguild can actually be very useful. Since this is a 4-color deck, Transguild can produce any color it wants for the deck just to make sure mana is consistent. It really does seem like a weird choice but this card can work in the deck, even though it's at the cost of making the deck slower than ever. However, slowness won't matter if on turn 3 I can get Centaur Healer out and then on turn 4, Supreme Verdict to boardwipe.

Now the sideboard i'll admit, has just been thrown together as one. It can still pivot as a sideboard though, so that will be nice. Sin Collector can get rid of Instants ans Sorcery's and exile them, which can be great against control decks. Against aggro decks, we have 2 Unflinching Courages to give my creatures lifelink and trample, to attaching it to a Centaur Healer will make it a 5/5 lifelink that can easily block such creatures such as Champion of the Parish.

Rest in Peace will exile graveyards for reanimator decks, Planar Cleansing to boardwipe Planeswalkers, Detention Sphere for excellent removal, Doom Blades for extra removal, and the rest seems pretty self explanatory.

Well then, so what do you think of my crazy attempt at a 4-color Mill Control? Please leave a comment at the bottom and i'll reply ASAP. Thanks!

Deck Tags

  • Blue
  • White
  • Green
  • Black
  • Simic
  • Azorius
  • Selesnya
  • Orzhov
  • Dimir
  • Control
  • Mill
  • Golgari
  • Standard
  • Mana Ramp
  • Life Gain
  • Esper
  • Bant
  • Junk
  • B.U.G.
  • Casual
  • Tournament

Deck at a Glance

Social Stats

1
Like

This deck has been viewed 1,235 times.

Mana Curve

Mana Symbol Occurrence

2524208

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for 4-Color Mill!

Such weird stuff people build to make mill winning :D

Two milldecks recently went top 8 in modern.

Since there were two very different designs winning, I think the cards they shared in common should be a hint towards what actually works for mill...

Here's what the two winning designs got in common:
4 hedron crabs
4 archive trap
4 visions of beyond
4 glimpse the unthinkable
3 cards giving slight card advantage (either snapcaster mage or augur of bolas)
2 cards discarding important stuff (either thoughtseize or surgical extraction)

0
Posted 13 August 2013 at 13:14

Permalink

Well I don't usually play modern but seriously? Top 8 decks in MODERN were mill? Very intresting! XD

0
Posted 13 August 2013 at 14:09

Permalink


heres the whole package...

First design is a weird aggro-mill, but it won and I like it enough to promote it.
http://www.mtgvault.com/wickeddarkman/decks/dafrk3ins-modern-mill/

The second deck is much more alike some designs of my own except for augur of bolas and visions of beyond.
http://www.mtgvault.com/wickeddarkman/decks/azazel314s-modern-mill-2/

You can also click on my name and go through my own list of mill-designs from modern and legacy. Though there is much to read. At least it's chronological in nature :)

0
Posted 15 August 2013 at 12:08

Permalink

eh, they seem kind of casual to me.

0
Posted 16 August 2013 at 02:23

Permalink

Well, the aggro-version got 1st place.

the other design has won 2 2nd and 2 4th places.

0
Posted 16 August 2013 at 17:29

Permalink

So....When milling someone, you'd want to do it very fast is almost what you're saying? Because it seems that if the aggressive version won a MODERN tournament, then it seems legit.

0
Posted 16 August 2013 at 20:41

Permalink

Well, personally I prefer to mill very very fast, but when looking at what the two winning designs got in common it looks like it doesn't need to be speedy, just a certain quantity which is crippling enough to let you win. I would guess that milling 23 cards + will be a max-goal and then they win by cardadvantage...

0
Posted 19 August 2013 at 10:54

Permalink

Oh........

0
Posted 20 August 2013 at 21:35

Permalink

Wrong!

Then YOU/they(the millers) win by cardadvantage...

0
Posted 21 August 2013 at 10:39

Permalink

That sounds..........devestating.

0
Posted 21 August 2013 at 19:13

Permalink