Sliver Control

by HydreigonMuppetMaster on 17 July 2013

Main Deck (60 cards)

Sideboard (1 card)

Artifacts (1)

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Deck Description

So yes, I have combined Slivers with such weird ideas such as control. What's the control in this deck? Plasm Captures and Silences. Silence is a very nice 1 drop that keeps your opponents from playing anything (say, creatures without flash) which keeps aggro off my hands for a while. Plasm Capture not only counters, but ramps a little and then you can play a Sphinx's Revelation or Megantic Sliver right off the bat! It must feel like a dick just to attack them with Slivers and stop whatever they're doing. LOLZ

How to Play

Read Above.

(Sorry, I haven't come up with a sideboard yet)

Deck Tags

  • Control
  • Sliver
  • Standard
  • Bant
  • Mana Ramp

Deck at a Glance

Social Stats

5
Likes

This deck has been viewed 1,485 times.

Mana Curve

Mana Symbol Occurrence

10220022

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Sliver Control

I would Definitely consider Bonescythe sliver and Hive Stirrings . Also why do you need Chromatic Lantern? Between 25 land, Manaweft, and Elvish Mystic ; I'd think you'll have enough mana. Door of Destinies is nice.

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Posted 21 July 2013 at 23:16

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Ok, thank you

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Posted 25 July 2013 at 01:32

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With this much control/ output destinies takes up too much mana to care about in my opinion. Maybe get rid of lanterns and side spotlight for some dissipates?

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Posted 13 August 2013 at 07:31

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That seems like a good idea!

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Posted 13 August 2013 at 14:11

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