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I pulled a Varolz one day, and said hey, this could be awesome with some Undying and Corpsejack Menace! This is a fun deck and when it works it has awesome synergy. Counters moving everywhere, getting bigger, making people worry. Daggerdome Imp in sideboard for flying, also toying with the idea of putting in Death's shadow for a two black 13/13 sac and scavenge :) Just looking for some tips of what cards to add more of, take out, and to add to my sideboard. - Thanks
I usually start dropping Slitherhead and Young wolf early (obvs), followed by Strangleroot Giest. Turn three hopefully have Varolz out. Turn four drop Corpsejack Menace and start sacrificing with Varolz to have awesome counter fun. Altar's Reap can also help with sacrificing if Varolz isn't out. Hunger of the Howlpack works great on a turn when you can sac Strangleroot and you have a Corpsejack or two out - you can have a 10/9 with haste in one shot (double that with another Corpsejack out) and then throw Rancor on him (Strangleroot) and watch your friends get scurred. With Death's Presence out, if someone decides to smack your now huge creature off the battlefield they have to think twice because it would actually help YOU out. Bioshift for some instant smash before damage is dealt (with counters doubling from Corpsejack). Harrow to get everything going faster to prepare for a Death's Presence.
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