Artifact Overwhelm

by intrep1d on 27 January 2011

Main Deck (60 cards)

Sideboard (8 cards)

Instants (4)

Planeswalkers (2)


Artifacts (2)

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Deck Description

This is a very fast playing deck that focuses on putting lots of artifact creatures onto the battlefield very quickly. I also included Quest for the Holy Relic to grab Argentum Armor by turn 2 or 3. And of course tempered steel x4.

I own this deck and will be playing it for the first time tomorrow at FNM. If you no of any modifications that might help, feel free to share.

Need sideboard ideas!

Edit: Thinking of throwing ajani goldmane in the mix for his -1 ability. Could push all the creatures up enough to finish the game. The vigilance is a great effect too. Hopefully with the 4 holy relics and sheer number of creaures argentum armor will be a game ender by turn 3-5.

Deck Tags

  • Aggro

Deck at a Glance

Social Stats

1
Like

This deck has been viewed 952 times.

Mana Curve

Mana Symbol Occurrence

200000

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Artifact Overwhelm

leyline of sanctity

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Posted 28 January 2011 at 01:24

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I like the idea of it because discard could put a big hole in the combos. But unless its in my opening hand, I want any 4 drops to be game enders. Maybe inspired charge? Theres got to be something more powerful than +2/+1

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Posted 28 January 2011 at 03:08

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if your goal is artifacts myr incubator should be the staple card of this deck, its a nice one hit wonder card

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Posted 28 January 2011 at 01:24

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trying to keep it standard but I really like that card.

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Posted 28 January 2011 at 02:57

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2 memnite, 1 plains, 1 mox, 2 glint hawks, and a quest for holy relic will swing for 12 on turn 2 with the argentum armor and destroy a permanent. I'm considering putting all 4 silence in to keep my opponent down 1 extra turn from the get go.

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Posted 28 January 2011 at 03:04

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