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Your basic white beat down, with enough life gain to survive battles of attrition. This deck has a clear advantage against black, due to the sheer volume of protection from black creatures. Nothing complicated here, just a lot of cheap but effective white creatures, and some crusades to back them up.
Tip 1: Try to get your creatures out in the following order, if possible: Soul Warden, Soltari Monk/Priest, White Knight, Order of Leitbur, Radiant's DragoonsTip 2: Cast Spirit Loop once you have it. Don't worry about saving it for the ideal creature, spirit loop can come back to your hand once the creature it enchants is destroyed. Ideal candidate for spirit loop is Soltari Priest/Monk. Tip 3: Save your disenchants for things that really shut down the deck.Tip 4: Generally speaking you want to be very aggressive with this deck. Attack every turn if able, unless doing so would result in loss of units. The shadow creatures in particular should be attacking every single turn, ideally with a spirit loop on them so you gain life as your opponent losses it.Tip 5: This deck can fairly reliably get a 6-7 turn kill unless you get a bad draw, or your opponent has a way of dealing with the shadow creatures.
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