Venser's Splicer Pals!

by jagerads on 08 December 2011

Main Deck (60 cards)

Sideboard (15 cards)

Creatures (3)


Sorceries (8)

Instants (4)

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Deck Description

Just a deck to toy around with the idea of repeatedly having splicers entering the field every turn using Venser's +2 ability. Add in a little bit of creature control and destruction with O-ring and GFTT, with a couple blades added in for fun. Yeah, torpor orb would destroy this idea, but I think I could still handle it with the way this deck is built.

Looking for some pointers. I'm a little biased, so it's hard for me to try to figure out the strengths and weaknesses, every idea helps! I'm mainly having issues with the mana curve at the moment, so if any geniuses have some pointers let me know! Thanks all!

Deck Tags

  • Combo

Deck at a Glance

Social Stats

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This deck has been viewed 1,591 times.

Mana Curve

Mana Symbol Occurrence

18101800

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Legal in Legacy

Deck discussion for Venser's Splicer Pals!

maybe a couple sun titans? i thought the diabolic tutor was restricted.

0
Posted 09 December 2011 at 22:05

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Are the Massacre Wurms necessary? Maybe drop them for a couple Golem Artisans. Similar thought with those Equipment. Maybe some smaller creatures or mana help (mana producing spells/creatures, or just land). And if you're feel adventerous...Precursor Golem? =D

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Posted 10 December 2011 at 06:19

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Revoke existence against torpor orb.

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Posted 12 January 2012 at 14:03

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