Win on turn 0

by Jakoran on 29 August 2011

Main Deck (60 cards)

Sideboard (0 cards)

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Deck Description

play a gemstone cavern before first upkeep, then discard a spirit guide, tap caverns for a blue, use flash to play protean hulk(u could also use summoner's pact)Protean hulk is then sent to ur graveyard, thus activating its ability. pull out four disciple of the vault and all ur shifting walls and phyrexian marauders. The walls and marauders die because of 0 toughness and are put into the graveyard, triggering disciples ability and killing ur opponent.

Deck Tags

  • Fun

Deck at a Glance

Social Stats

5
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This deck has been viewed 2,967 times.

Mana Curve

Mana Symbol Occurrence

01212412

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Not Legal in Legacy

Deck discussion for Win on turn 0

Not bad but you'd have to have one hell of a first hand.

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Posted 29 August 2011 at 05:04

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but hey, you have to admit u play this deck in two headed giant, with ur buddy keeping u alive, this deck will end the game in one fell swoop

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Posted 30 August 2011 at 02:54

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took 9 draws to get it in the sample hand xD

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Posted 29 August 2011 at 08:54

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I'm probably wrong, but playing the caverns with a counter on it by removing the guide counts as the "casting cost" of the caverns, that is to say you will not gain the mana the guide would ordinarily grant you (proper wording would be "if a spell or an ability causes you to remove the guide from the game, add [G] to your mana pool")

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Posted 29 August 2011 at 11:26

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no it justs asks to remove one from the game, and doing so with a spirit guide gets u the G or R, and a mana of any color

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Posted 30 August 2011 at 02:57

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Sorry but eido1on is right you can not discard Elvish Spirit Guide or Simian Spirit Guide to put a counter on caverns AND get the mana for discarding your guide. Guides can only exile themselves for mana, they can not be exiled for mana by using any other card. If that was the case you could trigger multiple cards that let you sacrifice, by sacrificing a single creature. However you can not and must sac a different creature for each card you are trying to trigger.

Either way it still is an easy turn 0 or 1 deck since you only need 5 cards. 4 combo cards and 1 extra card to discard for Caverns.

This broken flash deck has been around for a long time. If you haven't already built it I don't suggest it. It is probably the least fun deck in magic and will be a huge waste of money because no one will play against it. It is boring as hell to play with and against because you really don't play the game at all, just sit down and say I win.

Also if you want to put useful cards in this deck that aren't from unglued then put in Woodfall Primus and a few Gitaxian Probe. The only card I know of that is actually capable of shutting this deck down it Leyline of the Void so if that come out at the beginning of the game, just flash for a Woodfall instead and then hope you can get you hulk combo off or win with Woodfall.

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Posted 30 August 2011 at 18:28

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What is the purpose of running blacker lotus here? just to fill space, or to actually intend on using it. If you don't and its just a spot taker, you could try to run different combos in here like the one you have so you don't always have to win or lose depending on your opening hand. I would try a combo along the lines of a manaleaking/ infinite mana combo with R and S you could dark ritual, geosurge, something with storm and boom. game. GOOD DECK EVEN THOUGH

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Posted 30 August 2011 at 17:10

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lotus is to fill space

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Posted 31 August 2011 at 01:16

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good old banned decks. Aint they just a blast?

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Posted 30 August 2011 at 19:32

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>.> another copy of this deck? seriously? this combo is old and most of the cards for the deck have been banned/ restricted b/c of the combo. it is a nice deck but it takes the fun out of playing magic.

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Posted 31 August 2011 at 00:27

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