Ryusei's Revenge

by Jamesgrim17 on 23 November 2009

Main Deck (60 cards)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

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Deck Description

This is a burn deck. Obviously.

Deck Tags

  • Burn

Deck at a Glance

Social Stats

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Likes

This deck has been viewed 1,360 times.

Mana Curve

Mana Symbol Occurrence

100480

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Ryusei's Revenge

I plan on placing some other cards in here whenever my freind will trade em' to me.

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Posted 23 November 2009 at 16:13

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Ps: this deck is a five turn win, if not 3-4 depending on what i draw.

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Posted 23 November 2009 at 16:18

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this deck sucks

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Posted 23 November 2009 at 17:32

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If you were playing me it would be a 9-10 turn win and that's if Im nice and let you win....

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Posted 23 November 2009 at 20:00

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lol yeah i'm not the best but i think i can put up a challenge against you. Thanks though for the comment.

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Posted 23 November 2009 at 20:23

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lol, since this deck is not standard, it would get crushed. im an old school MTG player, i can make a deck crush this quicker. honestly this deck needs an overhaul if its gonna be type 1 or 1.5. the fact that you have nothing to help generate mana, its utterly slow. type 1, 1.5 or extended produces mana utterly fast. obviously you dont know because you dont have a single card indicating such knowledge. you have work to do.

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Posted 29 November 2009 at 10:36

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There is a purpuse for this deck. Though mana is slow but my cards are cheaply played.

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Posted 29 November 2009 at 10:40

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again you didnt read waht i said here, it is not standard, it is slow and would get crushed. you dont have enough experience with decks of type 1 or 1.5.

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Posted 29 November 2009 at 11:18

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Like i was saying, mana is key, but when your cards are low costed they can easily played. I can kill almost anybody with this deck by turn 3-5 at the most and least. I have only been beaten using this deck by people which deck are 1-2 turn kill. Odd playing against this deck are low and hard to beat. Though this is my second version of this deck and the 3rd version is still under construction and will be posted by christmas.

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Posted 29 November 2009 at 11:56

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who have you played? have you tried it in a tourney? trust me, you would get destroyed. youve got nothing but negative responses towards this deck. that just begs the question on who you have been playing when you say you win games with this..
this deck is utterly ridiculous

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Posted 29 November 2009 at 12:05

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Dude i live in a small town thats never been on a map O.o thats not good and no i have never been to a tournament.

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Posted 29 November 2009 at 12:09

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well if thats the case, stop running around saying "yah i can beat almost any deck on this site," or saying "3-5 turns opponent must take in order to beat me before i have full control." you dont know that at all. all you can do is speculate. ive played tournies before, you learn so much thru it. id ont care what you say to me, how you criticize me but im telling you right now, your decks arent special,i can help you and it starts by overhauling every single deck you ever made.
what kind of deck would you like to make? ill address it tomorrow and give you pointers or something

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Posted 29 November 2009 at 12:33

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I like deck involving cards such as "Megrim, and or Memory jar in a combo." i just need to know good cards to produce good mana out within 1-2 turns.

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Posted 29 November 2009 at 13:34

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ah okay, here's some cards at the top of my head. ill add a color to it which will be red.
black lotus, mox jet/ruby, dark rituals, hynotic specters, hymn to tourach, nevinyrral's disk. strip mine, blightning, megrims, racks, memory jar(restricted), lightning bolts, incinerates, mind twist, fork, mind rots, vampiric tutor, demonic tutor, phyrexian tyranny, rhystic tutor, etc...

the problem is you cannot really combo a memory jar and a megrim, the jar is restricted in type 1 and banned in all other formats. therefore having 1 card, the odds of pulling it off is slim, 1 card out of 59 others, plus the other 6 you would draw, which leaves you at 53. do the math, conclusion you would be lucky to pull it off. now of course you can fetch them with vampiric or demonic tutor or the tyranny, it helps lower the odds a bit, 4 in 60 is better than 1 in 60. there's also rhystic tutor which is not restricted like the others. but opponent can pay 2 colorless to stop it.

i can add more but im done for now, im gonna go read all the other cards for the standard format, i need to see what a new world we live in now. my black/green standard is small fry at the moment and ive been reading tourny results from other sites to get whats hot and to understand the psychology of today's game.

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Posted 29 November 2009 at 23:09

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black is definitely top 2 in mana producing next to green. lotus, mox jet, dark rituals plus other methods. adding green to black in type 1 makes it even greater. ive put out juzams int he first turn. the thought of that just made me realize that you can put out progentius out on the first turn too *grins*

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Posted 29 November 2009 at 23:12

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i see. I'll need to buy some of those cards you just typed down, exept for the black lotus thats kind of expensive.

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Posted 30 November 2009 at 15:51

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No way, the mox cards are hundreds a piece. Unless you plan to go to tournaments, ignore what tournament players say. Just enjoy your deck and find ways to improve it anyway you can.

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Posted 10 December 2009 at 23:37

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