Weenie White Human

by jeremyboes on 06 November 2013

Main Deck (60 cards)

Sideboard (15 cards)

Enchantments (2)


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Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

530000

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Weenie White Human

I would sideboard "Grand Abolisher", "Icatian Javelineers" and perhaps "Soldier of the Pantheon"
Grand Abolisher is usefull against control, but without that, he's a 2/2 without anything.
The same is true for "Icatian Javelineers" after he has shot taht 1 point of damage. Nice to remove a creature, but I would use a Pazifism or Oblivion Ring instead.
"Soldier of the Pantheon" can be usefull (forget about the lifegain) against multocolored, but not erevy deck you encounter will have many multocolor spells in it.

Some suggestions, based on my monoW human wheeny deck (http://www.mtgvault.com/muktol/decks/monow-tribal-human-wheeny/)
Hero of Bladehold ({2}{W}{W}; 3/4; Battle cry; whenever he attacks, put two 1/1 white Soldier creature tokens onto the battlefield tapped and attacking), Kazandu Blademaster ({W}{W}; 1/1; First strike; vigilance; whenever Kazandu Blademaster or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Kazandu Blademaster), Mentor of the Meek ({2}{W}, 2/2; whenever another creature with power 2 or less enters the battlefield under your control, you may pay {1}. If you do, draw a card ("Honor of the Pure" has a little anti-synergy with this card)), Silverblade Paladin ({1}{W}{W}; 2/2; as long as Silverblade Paladin is soulbound with another creature, both creatures have double strike), Sublime Archangel ({2}{W}{W}; 4/3; flying, exalted, other creatures you control have exalted), Thraben Doomsayer ({1}{W}{W}; 2/2; Tap: Put a 1/1 white Human creature token onto the battlefield. Fateful hour -- As long as you have 5 or less life, other creatures you control get +2/+2)
Bonds of Faith ({1}{W}; Enchanted creature gets +2/+2 as long as it's a Human. Otherwise, it can't attack or block), Call to Serve ({1}{W}; Enchanted creature gets +1/+2, has flying), Battlewise Valor ({1}{W}; target creature gets +2/+2 until end of turn. Scry 1)
Emeria, the Sky Ruin (Land against removal)

I hope I was able to help and to give you some ideas
Greetings
Muktol

0
Posted 07 November 2013 at 08:37

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