JerichoPumpkin

4 Decks, 61 Comments, 10 Reputation

Training Grounds and Heartstone will do the trick of letting you use the Displacer more. Aim for painlands to have the colorless mana, also tron can help a lot, then it's up to you what you use.
I have a doubt: do the abilty of Eldrazi Displacer trigger the ability of Grimoire Thief (or any other "when it becomes tapped")? If that is the case, you have a lot more possbile cards to use...

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Posted 24 February 2017 at 01:15 as a comment on Help, Displacer Finite Combo

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what about these?
http://www.mtgvault.com/card/reassembling-skeleton/MM2/
http://www.mtgvault.com/card/rimebound-dead/CSP/
and not modern legal but really cool:
http://www.mtgvault.com/card/kjeldoran-dead/ICE/

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Posted 22 February 2017 at 10:22 as a comment on No skin, just bones

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I would drop the ruination guides for 2 Behind The Scene (good luck blocking my Sludge Crawler now), and 2 Thought Harvester (exile every time you cast a colorless spell and flying with decent body)

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Posted 11 August 2016 at 11:12 as a comment on Anti-delerium eldrazi

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It's anti-lore, but Kalithas, Traitor of Ghet would fit really well here

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Posted 09 August 2016 at 10:00 as a comment on I Fight For My Friends

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sundering growth for a bit of ench/artifact hate?

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Posted 01 August 2016 at 21:22 as a comment on Eldrazi Populate

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It seems already well shaped, just a bit rough around the edges... Spot removal for artifacts/enchantments in RG? Destructive Revelry will always be my answer. Master Warcraft is a good idea since you need to avoid a scenario were your pumped Alpha is blocked by a ton of flies, so, something like Battlefront Krushok or Familiar Ground?
Oh and i love the idea of Bramblewood Paragon + Scuzzback Marauders!!!

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Posted 29 July 2016 at 16:31 as a comment on Alpha Strike Males

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you sure about angelic purge? With a average CMC of 2, you could afford to sacrifice a land or two. I totally forgot Colletive Effort is a sorcery, I was totally blinded by it's effects!

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Posted 27 July 2016 at 18:07 in reply to #586048 on Stoneforge Beating

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well, obviously Allosaurus was intended only if you ever think of refilling with some green cards. And the fist was intended for card with high cmc and a not so convenient alternate cost like Heroes Remembered or Blasphemous Act. With green, an interesting option is using high CMC creatures with cycling (Krosan tusker being the best, as it also fetches a basic land). Oh, well, I think I'll give a try at building a green(er) version of this deck.

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Posted 27 July 2016 at 14:40 in reply to #586036 on Pyromania

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Collective Effort would fit really well for removal (both big guy and enchantment) and provide a way to pump all your creatures. I would also add another Kor Bladewhirl, cause first strike is a "must have" here. Also Nahiri Machinations, Angelic Purge and Bound By Moonsilver are good options

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Posted 27 July 2016 at 12:35 as a comment on Stoneforge Beating

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oh, I've just noticed that you removed green from the deck... Otherwise what about Allosaurus Rider? 7CMC and you can play it by removing 2 green cards from your hand. Also the latest Emrakul could fit well (I know you hate 'em, even the new ones, everybody does)

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Posted 27 July 2016 at 11:53 in reply to #586036 on Pyromania

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fist of the suns? I know the CMC is low, but it allows a second/third option to cast your uberexpensive spells

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Posted 27 July 2016 at 11:41 as a comment on Pyromania

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looks good, I think you can improve it here and there, but that is up to your judgment after you use the deck a few times

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Posted 26 July 2016 at 11:54 in reply to #585890 on Hidden Agenda

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no, Assault Formation does not swap power and toughness, the only difference is that creatures assign damage equal to their toughness instead of their power. Also if you can afford it, a Silklash Spider would be a really good addition. And Skysnare Spider is a better version of Sentinel Spider

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Posted 26 July 2016 at 08:57 in reply to #585890 on Hidden Agenda

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Grove Rumbler and Slab Hammer? Also Mina and Denn, Wildborn. I don't remember if there's any permanent in standard that forces/lets you sacrifice a land other than the frog...

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Posted 13 June 2016 at 07:38 as a comment on Elmental Landfall 3.2

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Shred Memory, Cruel Tutor, Demonic Tutor, Vampiric Tutor, Beseech the Queen, Mystical Tutor, Diabolic Intent are your options for tutors, maybe I'm missing some

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Posted 03 June 2016 at 21:30 in reply to #583313 on Flash Hulk

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I really like the concept, but Flash is restricted... I'll search for some workaround, then I'll come back

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Posted 01 June 2016 at 14:57 in reply to #583313 on Flash Hulk

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I forgot, Death Wish!!!

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Posted 31 May 2016 at 10:40 in reply to #583221 on Near Death

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I LOVE this deck! Since it's vintage, I would throw in some Dark Rituals, and maybe remove a couple Near-Death Experience (after all you have 10 tutors)

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Posted 31 May 2016 at 10:39 as a comment on Near Death

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with those he can search for dual lands, since the card does not say "basic land", and the dual lands he is using have the appropriate subtype couple (forest swamp on Overgrown Tomb, for example).
Guess the fact that basic lands use the same term for their name and their subtype is a bit confusing. (except Wastes, no subtype for them)

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Posted 27 May 2016 at 07:10 in reply to #582955 on Modern Slivers

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it depends. I avoided any option like "pay {1}, sac a creature", but if you think it could work, there shold be another bunch of cards. Another restriction is modern, among older cards there are a few good choices (i.e. Altar of Dementia)

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Posted 25 May 2016 at 07:42 in reply to #582779 on Dredging Water 3.1

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