Green/Black Infect Deck.

by Jessie on 05 April 2014

Main Deck (60 cards)

Sideboard (10 cards)

Creatures (3)

Instants (7)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

I have wanted to build a Poison counter deck/Infect deck ever since I got back into Magic and found out that they had made a lot more Poison cards.

Help out!

Creatures:

Best creature in the deck is Phyrexian Crusader. He is hard to kill and can easily go through unblocked by your opponent (via protection). A 2/2 black Infect creature with protection from white and red. He has protection from 3 colors (and artifacts) if you add in the fact that I am running 3 Apostle's Blessing in the deck. He will win you the game. Come to love him. You pump him up with Mutagenic Growth, Groundswell, Invigorate, and Apostle's Blessing. And attack.

Second main creature in the deck is Plague Stinger. A 1/1 black Infect with flying. Flying rocks, he is hard to block, plain and simple.

Glistener Elf is a 1 mana Infect Creature. The only one in Magic. You will want to play him on your very first turn, if able. 2nd turn, pump up and attack!

Spells:

I love these spells. Yummy and tasty! Look at the alternative casting cost to most of them! The idea is to use them (the alternative casting cost), in this deck! You are going to gladly pay 2 life to play Apostle's Blessing, Mutagenic Growth, and Gitaxian Probe, with a smile on your face, and you are going to gladly give your opponent 3 life to play Invigorate for free. You have 20 life to use and you only have to give your opponent 10 Poison Counters to win the game.

Best Spells in the deck are Groundswell and Invigorate. Groundswell gives your Crusader/Stinger/other creature +4/+4 for 1 mana. Cheap and strong. Invigorate gives your creature +4/+4 for FREE! Yep, instead of paying 3 mana to play Invigorate, simply choose to give your opponent 3 life. What the hell are you worried about his life for when you are simply trying to give him 10 Poison Counters as fast as you can? Invigorate rocks in a deck like this!

Gitaxian Probe, pay 2 life to draw a card and look at opponent's hand. That serves 2 purposes. This deck is very simple. You need a Infect Creature. And you need several pump up cards in you hand to win the game. With Probe, it helps you draw a needed land, or creature, or pump up card. Plus it also lets you look at your opponent's hand, which lets you know his game plan and what cards he has that may hurt your deck.

I have 4 dual lands to help out with mana. Inkmoth Nexus is a land that can become, for 1 mana, a 1/1 Infect creature. Very nice for a surprise attacker or blocker. Keeps our opponent on his toes.

Lotus Petal. Awesome card, right Newbies? Take another look at it! It cost 0 mana. And you sac it add one mana of any color to your mana pool! It is banned in Vintage for a reason. What it is for in this deck is to hopefully be drawn in your opening hand so that you can play a 2 mana Infect creature on your 1st turn. That is the idea.

How to Play

Pump and attack. Pump and attack.

Step 1. Play a very cheap Infect creature 1st turn or 2nd turn.

Step 2. Pump up the Creature and attack! Remember, you have to get 10 Poison Counters on your opponent to win.

Step 3. Continue to play cheap Infect creatures and casting your Instant (all Instants in this deck cost 1 mana or less in this deck) spells to pump up your creatures.

Step 4. Attack. Attack. Attack.

Very basic and simple (and some aloft players will blast the deck for it not having 2 win conditions and for not being consistent). Haters gonna hate! "Hey Mister, do you know that if I cast a Fog, that it will mess up your entire plan?" Yes, I know, but is a game. The idea is to have fun. When this deck works, it is fun.

Again, help out and give advice. I will try to do the same.

Deck Tags

  • Legacy
  • Green/Black
  • Infect
  • 2nd turn win

Deck at a Glance

Social Stats

4
Likes

This deck has been viewed 2,344 times.

Mana Curve

Mana Symbol Occurrence

3412019

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Not Legal in Legacy

Deck discussion for Green/Black Infect Deck.

Need cards and ideas, guys!

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Posted 05 April 2014 at 23:33

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Honestly, what I am looking for is more Suicide in the deck. More stuff like Mutagenic Growth. Stuff that hurts me but speeds my deck up. Any advice? I will try to return the favor, with one of your decks.

Would Rot Wolf or Phyrexian Vatmother be quicker than Hand of the Praetors?

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Posted 06 April 2014 at 00:49

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What format are you wanting this to be?

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Posted 06 April 2014 at 21:18

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Vintage and legacy. Thanks for any help!

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Posted 06 April 2014 at 23:08

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http://www.mtgsalvation.com/forums/the-game/legacy-type-1-5/developing-legacy/181842-primer-infect-stompy

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Posted 06 April 2014 at 23:12

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Nice article, KJSJS! Thanks for the link.

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Posted 15 April 2014 at 08:26

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I like the basic setup you have here, and mutagenic growth is a nasty card with infect. Festering wound is am interesting card Herr, and it feel a bit out of place at first. But there are a few cars that would be fantastic with it. Phyresis, or glistening oil both combo well with it.

another mechanic that goes well with infect is proliferate, there is an instant called grim affliction that puts a -1/-1 counter on target creature, and then proliferates. It is very useful.
the other thing that I would at least side board is Melira. Sylvok outcast. It prevents -1/-1 counters and poison counters from being used against you.

proliferate lets you choose any number of permanents and or players with counters on them, and hen add another counter of a kind that is already there.

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Posted 06 April 2014 at 21:21

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Would also sb something like dismember to use against it if it's used against you.

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Posted 06 April 2014 at 21:23

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Agreed. Dismember is invaluable for spot removal.

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Posted 06 April 2014 at 21:30

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What is "Poliferate?" Is that like it is copied?

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Posted 06 April 2014 at 23:09

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Proliferate adds a counter to a permanent/player that already has a counter.

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Posted 06 April 2014 at 23:14

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Thanks for the advice. I added Melira and Dismember to the Sideboard.

This is a dumb question, but I would only need to add Melira in my deck if my opponent was playing Infect. Right? Or could he steal (via blue treachery/bribery/control magic) my creatures too?

And I think I understand Poliferate/Grim Affliction.
Let me try.
Example. I attack with a blocked Blight Mamba. He does -1/-1 to a 3/3 creature my opponent controls. I then cast Grim Affliction on that creature my opponent controls. It does another -1/-1 to the creature. He is now at 1/1. Now I Poliferate, and now what, I have two more -1/-1 counters to be able to put on the creature? Is that how it works? Or do I get to put one more -1/-1 counter on him?
Further more, with the above example, if my opponent has 2 more creatures that have -1/-1 counters on them. When i casted Grim Affliction on the original creature, I can choose to poliferate and put -1/-1 counters on the other 2 creatures, too, right?

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Posted 06 April 2014 at 23:20

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http://wiki.mtgsalvation.com/article/Proliferate

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Posted 06 April 2014 at 23:41

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You can add another counter to the blocked creature, and any other permenants and/or players already have counters on them.

It isn't limited to -1/-1 counters as either, it can be any kind of counter, as long as that permanent/player already has that kind of counter on it.

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Posted 06 April 2014 at 23:54

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Thanks KJSJ3 and Kazzong, for the advice.

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Posted 07 April 2014 at 00:55

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Oh and melira is good for cards like ichor rats or phyrexian vat mother, or phyrexian hydra. Do it makes those creatures more useful.

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Posted 07 April 2014 at 01:05

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Melira would negate the negative effects of those cards. Tossed together a legacy infect deck if interested.
http://www.mtgvault.com/kjsj3/decks/legacy-infect/

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Posted 07 April 2014 at 06:24

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I viewed and liked. Good job KJSJ3

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Posted 15 April 2014 at 10:21

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Phyrexian hydra is a really good creature to add.

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Posted 12 April 2014 at 18:08

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Thanks for the suggestion. I think I have heard of that card.

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Posted 13 April 2014 at 05:47

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No problem.
Just let me know if you need help with anything else.

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Posted 13 April 2014 at 12:44

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No, just No.

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Posted 13 April 2014 at 21:35

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perhaps run Plague Myr or Plague Stinger instead of Blight Mamba

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Posted 13 April 2014 at 12:50

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I just can't seem to drop the Mamba because she has added protection of regeneration. She helps me block the opponent's huge creatures. Thanks for the advice, though.

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Posted 13 April 2014 at 19:10

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no, don't drop the mamba, it is fantastic. although if you are looking for another small creature with infect: Ichorclaw Myr is also fantastic.

in all honesty I would say actually to drop Mycosynth Fiend. I know that it is a decent card, but it doesn't have infect, and therefor is actually going to hinder you a great deal. I would replace it with some kind of removal, or something like Core Prowler, or Ichorclaw Myr, or (as said above) plague myr. 2 of those 3 will drop your overall mana curve, and I think would be very useful. Or like I said already, some removal spells would do well at protecting you from big nasties.

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Posted 13 April 2014 at 19:43

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Okay guys. Did some changes, as suggested. Took out Festering Wound and Mycosynth Fiend. Added in Dismember and Plague Myr. Right call on Dismember, with needing some creature removal. I will probably out out to pay the 4 life, to make my deck quicker and saving 2 mana. And added Plague Myr. At first, the one mana tap seems lame...but I could use the added mana to play Inkmouth Nexus.

Show me some love guys. More comments and likes are appreciated.

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Posted 13 April 2014 at 22:34

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Rancor anyone?????

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Posted 14 April 2014 at 02:00

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Rancor does rock (it is one of my fav green cards), but what would you take out?

I have Mutagenic Growth in the deck because it cost Zero mana to cast. If you are tapped out of lands, your opponent believes you have no mana, and that you can't play anything. But Mutagenic Growth tricks them. You pay 2 life and cast Mutagenic Growth on one of your unblocked Infect Creatures to give your opponent 2 poison counters.

I also have Giant Growth in the deck. It is a very mean card in a infect deck. Basically you only have to get 10 poison counters on your opponent to win. Giant Growth can give your opponent 3 poison counters for 1 mana. That is amazing. As an instant you give it to one of your unblocked creatures.

I have tried to make the deck very fast, my design, by nuking my own life. I have Night's Whisper, Dismember, and Mutagenic Growth in my deck. All 3 of those cards take life away from myself. I would love, and appreciate (and try to return the favor) any advice that would help me in that aspect.

Also, would love help with adding cards like Ichor Rats and Caress of Phyrexia. Cards that directly add poison counters to your opponent.

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Posted 14 April 2014 at 02:31

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well, since you are running a deck that hurts you a bit, you might try flensermite, 1/1 for 1B with infect and Life link. or perhaps essence warden?

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Posted 14 April 2014 at 05:58

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I have thought about Flesnermite, for sure.

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Posted 14 April 2014 at 17:18

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well if your going to be fast might as well take out caress of phyrexia...

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Posted 15 April 2014 at 02:15

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and if your looking to win quick... you want more low cast creatures. Plague Stinger is a 1\1, 2 drop and it has flying...

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Posted 15 April 2014 at 02:20

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I just added Plague Stinger. Flying kicks ass. Especially with pump up power like Mutagenic Growth.

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Posted 15 April 2014 at 08:25

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Verdant Catacombs?

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Posted 14 April 2014 at 14:42

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Too expensive, I believe.

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Posted 14 April 2014 at 17:18

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Fair enough... maybe run Septic Rats?

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Posted 14 April 2014 at 17:20

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Thanks for the suggestions. :)

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Posted 14 April 2014 at 19:46

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Decided to take some of the fun out of it and removed some slower cards. Added my favorite card of all time, Lotus Petal, for mana ramp. Added in another "free" power booster with Invigorate. Added another "free" card, Gitaxian, that helps me draw a card/look at opponent's hand.

Basic Idea now is a 2nd or 3rd turn kill. Possible 2nd turn kills are possible. But 3rd turn kills are more reliable and controlled.

Perfect draw would be something like this:
Draw 7 cards. Forest, Swamp, Mutagenic Growth, Lotus Petal, Plague Stinger. Dismember, Groundswell.
Turn 1. Play Swamp and Lotus Petal, tap them to bring in Plague Stinger.
Turn 2. Draw Invigorate. Play a Forest and tap it to play Groundswell. Your Plague Stinger is a 5/5 flyer with Infect. Then give your opponent 3 life and play Invigorate. Your Plague Stinger is a 9/9 flyer with Infect. Finally lose 2 life and play Mutagenic Growth. Attack with a 11/11 flyer with Infect. Your opponent receives 11 poison counters and loses the game.

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Posted 15 April 2014 at 10:37

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I can't help but feel that I helped inspire this deck, but there are a few things that I would change:
Drop the Crusaders into the SB, they're a bit too slow
Swap something out invigorate and Lotus Petal for other things like Vines of Vastwood and Might of Old Krosa and make it Modern
Also add Pendelhaven, great for all those 1/1's

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Posted 26 May 2014 at 02:18

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Great suggestions. But trying to make it a more slow, consistent deck with Crusaders. And Invigorate is probably the best card ever for Infect. Because it is 3 free infect points!

Will add the Might of Old Krosa.

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Posted 26 May 2014 at 02:46

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It also gives them 3 extra life to mess with.
And it is now the only Vintage/Legacy card in your deck and I can't tell you how many people I've told to change it out

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Posted 26 May 2014 at 02:58

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No.
I deny you!

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Posted 26 May 2014 at 03:02

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true, but when you are not attacking their life in the first place that isn't as big of a deal. unless they are paying life to cast spells and abilities.

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Posted 26 May 2014 at 03:05

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I denied Sorinmark0v anyways. I laugh in the face of Modern!

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Posted 26 May 2014 at 03:21

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that wasn't smart. He is a good deck builder, and can give excellent advice. now he probably won't come back and comment anymore.

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Posted 26 May 2014 at 03:29

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If he has a sense of humor, he will. :)

Here is his chance for "revenge." He can completely trash talk and destroy the design of my deck.

This is my new discard deck...brutal to the very end.

Idea is to force both you and your opponent to discard. Then hide behind Ensnaring Bridge. Use Nihil Stone for the win condition. Followed up by Guiltfeeder. He can attack, but other creatures can not attack, because of the Ensnaring Bridge. Goal is to have opponent top decking, and taking damage via Nihil Stone by Turn 4.

http://www.mtgvault.com/jessie/decks/pure-true-discard/

Don't poop your pants when you see it, guys.

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Posted 26 May 2014 at 03:36

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Here's some perspective:
My best and favorite deck is B/G Modern Infect. It no longer has Crusaders because they are too slow and mana specific

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Posted 26 May 2014 at 03:52

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http://www.mtgvault.com/s0rinmark0v/decks/devotion-to-discard/
already done.

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Posted 26 May 2014 at 03:54

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um... is that the right link?

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Posted 26 May 2014 at 03:57

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Fixed. Damn typos.

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Posted 26 May 2014 at 04:11

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Crusaders are very mana specific, I will give you that. And you can get mana screwed very easily. But i was trying for more then just an all or nothing attack Didn't want someone to cast fog or counterspell...or something. So i made it much more slow with Crusader.

And discard link is not working. But it is okay...you know mine is a masterpiece, and can not be beat. Quite understandable. :)

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Posted 26 May 2014 at 04:12

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Is that a Standard deck, Sorin? Ugh...and I thought Modern was nauseating! Standard? Gag!! Lol. Joking aside, I one upped it.

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Posted 26 May 2014 at 04:15

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Wow. A DEVOTION deck that isn't standard?
Sorry, but really? Building decent Standard and Modern is a challenge. And ome of the older cards I just can't get my head around some days

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Posted 26 May 2014 at 23:47

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Overgrown tomb and fetch lands would suit this deck. unless you dont really want to spend money (noble hierarch works great also)

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Posted 26 May 2014 at 04:58

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Agreed. Shocklands in infect are a must

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Posted 26 May 2014 at 23:47

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they aren't always a must unless you want the deck to not be competitive...

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Posted 26 May 2014 at 23:49

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Monocoloured too...

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Posted 26 May 2014 at 23:50

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no... infect doesn't need to be mono colored, i play BUG infect all the time...

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Posted 26 May 2014 at 23:52

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Esper infect isn't bad either.

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Posted 26 May 2014 at 23:54

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Yeah, have some unblockable infect... Nasty. :)

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Posted 27 May 2014 at 00:04

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Types of infect aside, it amazes me how little people have an appreciation for the deck type.
My B/G beats most people I play against and they all call me a "pussy" and that I "don't play a 'real' deck", but I have asked if I change to creatures to Lifelink or Deathtouch, then would it be a real deck? And they said yes. The faggots.

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Posted 27 May 2014 at 00:06

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Stop hating and like this deck. This deck, as is, is 2-0. When I start losing with it, I will go from there. :)

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Posted 27 May 2014 at 00:07

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Now, off to make a Flying deck. Just finished Haste. And Trample.

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Posted 27 May 2014 at 00:11

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Huh? No hate here. I think that people were saying that infect IS a viable deck and that not enough people give it the respect it deserves. There are (strictly speaking) very few infect cards in comparison to must keyword abilities.

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Posted 27 May 2014 at 00:13

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When I played Magic...there was only 2 cards. :)

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Posted 27 May 2014 at 00:14

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Umm... Really? What would those be?

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Posted 27 May 2014 at 00:16

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I remember Leeches. Marsh Viper. Pit Scorpion. Sabertooth Cobra.

I guess there was a few, actually.

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Posted 27 May 2014 at 00:25

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For poison cards?

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Posted 27 May 2014 at 00:28

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I remember...sort sort of Venom card too....I just recently started playing again...within the last year and a half.

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Posted 27 May 2014 at 00:28

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I started when Avacyn Restored was released

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Posted 27 May 2014 at 00:32

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Ah. I see. :)

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Posted 27 May 2014 at 00:33

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I started right around the time Mirage/Tempest block was going out. Urza's Saga was just coming out. So...there was like 5 poison cards in existence. Wasn't even called "infect" then. This deck was what I made when I discovered there was dozens of Infect cards.

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Posted 27 May 2014 at 00:36

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Well poison is different than infect. And in fact they stack very well together. :)

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Posted 27 May 2014 at 00:44

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I learned something :)

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Posted 27 May 2014 at 00:48

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Yeah, infect is essentially poison and wither mixed into 1 ability. Although infect creatures don't do damage to life points like poison creatures do. So putting infect on a creature with poison gives more poison counters than either would separately because poison triggers when damage is dealt, and infect does the damage AS poison counters. :)

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Posted 27 May 2014 at 00:53

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One up for you mad nerd skills!

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Posted 27 May 2014 at 02:03

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Protection is for targeting. Boardwipe spell do not have a specific target and therefore work around Hexproof, Shroud and Protection

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Posted 27 May 2014 at 02:05

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Yes, it was more hypothetical. When we first started, my friends and I, we did so many things wrong (unknowingly), and I remember that was one of them. Protecting creatures with Mother of Runes...even against stuff that didn't target anything. lol

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Posted 27 May 2014 at 02:08

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