Mono Red Draw Deck

by Jessie on 13 January 2015

Main Deck (60 cards)

Sideboard (3 cards)

Artifacts (3)

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Deck Description

Mono red Draw deck.
Idea is to draw and discard cards into feeding Slag Fiend.
Lots of free Artifacts to sack to Atog as a backup.

How to Play

Pretty simple idea.

Feed your graveyard cards with stuff like Burning Inquiry, Izzet Keyrune, Nevinyrral's Disk, Shrapnel Blast, and 0 costing mana creatures to pump up Slag Fiend.

Draw cards with Howling Mine, Pyrite Spellbomb, and Browbeat.

Total of 27 Artifacts to pump up Slag Fiend.
27 Artifacts to pump up Atog.

Pitchstone Wall to recycle key cards when you are forced to discard.

Deck Tags

  • Mono Red
  • Atog
  • Slag fiend
  • Draw

Deck at a Glance

Social Stats

8
Likes

This deck has been viewed 3,198 times.

Mana Curve

Mana Symbol Occurrence

000210

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Mono Red Draw Deck

Ah, this is something casual screaming for me :) Let's see,

* Have you considered Straw Golem? I am not sure if he would be an improvement, though.

* The Keyrune won't do much in this deck. You don't need the extra mana, you don't need the blue and the carddraw is very unlikely. I would drop them.

* Instead of the Keyrune I would run Glaring Spotlight! It is so beautiful - makes you Slag Fiend unblockable AND fills the grave with another artifact at the same time :)

* Arcbound Ravager would be a beast in this but 2 of them would cost more than the rest of the current deck ...

* Ichor Wellspring >might< be the right card for this deck, depending on the final number of cards that can sacrifice artifacts. Could replace the Howling Mines which are quite risky to play.

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Posted 14 January 2015 at 15:03

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I agree with allot of what you said there pushkin! Though Some way of protecting you fatties via wisperslik cloak or something like that would be a way to push though damage!

Faithless looting would also work really well with powering though your deck, and seeing as the mana requirement is so low id say that It may even be better than the howling mines in the deck.

Wellspring would be a great addition to this deck I think, having 8 sac outlets? You could always add something like mainc vandal as a 2 of to deal with your opponents nasty artefacts and have him in there to send artefacts that you don't want anymore to the bin ^-^

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Posted 14 January 2015 at 15:43

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The Spotlight protects, too, if only for one turn, but it is usuall the turn that counts. Also, it can be used in reaction to something. The whispersilk cloak has to be equipped first and the opponent can react to it with spot removal. You could run both, of course, but then - what to cut?

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Posted 14 January 2015 at 15:47

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well sphere cant attack, and the key rune isn't adding much to the deck...so that frees up 6 spots....without loosing any artefacts...

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Posted 14 January 2015 at 15:55

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Wow, appreciate the feedback here guys.

Okay, the Rune is out (I thought with all the drawing and discarding that I could use advantage of that instant/surprise mana).
Okay, the Howling Mine is out (drawing 2 cards every turn is very quick and fun. But as Puschkin said, it is very dangerous too.).
Okay, the Shield Sphere is out (it can't attack and since this deck is built for speed, non-attackers are too slow).

+1 Burning Inquiry (to feed the graveyard)
+1 Spellbomb (feed graveyard and extra damage, can be bought back with my Wall)
+4 Wellspring (sacked via Atog or Shrapnel Blast to draw 2 cards)
+3 Spotlight (for the potential to actually get to the opponent with Atog/Slag Fiend)

Thanks Necrumslice and Puschkin.
Either of you have decks you want me to check out?
Every once in awhile I can think of a decent card to suggest for your deck.

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Posted 14 January 2015 at 18:07

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About the Spellbomb:
Will you mainly use it to fill your graveyard with artifacts? If so, you might want to replace it with Chromatic Star. Since it gives you mana, you'll be faster.

About helping me: I am brewing up a deck where I need help but I don't have descriptions ready yet. I'll tell you.

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Posted 14 January 2015 at 18:49

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Spellbomb...a little of both.
Direct damage for creature threats.
Draw power.
AND to fill graveyard.

Just post a the deck, when it is ready, Puschkin.
You know I will be there to slowly pour over Magic Card data bases for cards that might work.

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Posted 15 January 2015 at 00:26

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Well, the thing is, you ONLY draw the card when you sack it to draw a card, not when you are dealing damage! The flexibily is worth to run Spellbomb if you face nasty low toghness creatures a lot. However, the rarer you use the damage, the better you would be off with Chromatic Star. Note that the Star will let draw you a card when it hits the graveyard - this means you would also draw a card when you Shrapnel Blast it or when you feed it to Atog! The Spellbomb will only replace itself when you sacrifice it to do so, which costs mana and doesn't generate any additional effect.
I know the differences are minimal, but sometimes it is worth to go the extra length, even in casual.

Here the deck I am currently breaking my head over:
http://www.mtgvault.com/puschkin/decks/peaceful-assault/

Help needed, from you too, Necrumlsice.

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Posted 16 January 2015 at 09:31

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