In play, I've found the Hood to be invaluable. A spontaneously unblockable Slith or Ravager is nice to have. Rancor isn't even needed at that point, plus artifact so life gain/counter depending on cards in play. So it'll stay. Definitely need card draw though. Thank you for those suggestions. I'm seeing what I can do for tweaks as we speak, with the cards I possess.
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Fair points. Thank you.
I go both ways. Theorycrafting as well as decks that I can actually build immediately. Helps me in that I can build a deck here, then take it apart as needed and be able to reassemble it as needed. Only recently started making my normal decks public so that it was easier to share to my friends.
So I have to retract my position on replicate. They're copies, not casts, so they don't trigger the snipe. Changed how I played my deck, but this deck is still dangerous as heck. Ran mine as Archenemy and took out the entire group by round 5 due to ridiculous snipe triggering. (2x stolen identity, hands of binding, and hidden strings all on a stalker).
Don't have one, so not yet. Any deck you see come out of me in public is generally only using cards I currently own. I theorycraft, but that doesn't get made public.
You have a point on the life gain. It was more to bolster me on occasion when I'm not overrunning. Unfortunately, I'm needing to expand my collection a bit before I can get some more goblins in play.
Yep. Those are also part of the "and others."
Agreed, though this is just with the cards I own. The hearts aren't too expensive, nor are the cloud keys, but I can't afford to drop another $50 on ravagers. I was lucky to get the 2 I did. All great suggestions though.
It's my pleasure. I've noticed in play that my own sometimes runs low on cards, if I can't stack the snipes quickly enough to kill the other player. To resolve this, I've used the enchantment from Innistrad Curiosity on the Snipe. It triggers for each opponent you do damage to, so in multiplayer games, you can end up drawing a lot of cards. Replicated Think Twice or Train of Thought are also good in this area.
Searing spear can be easily switched out for Skullcrack. Beyond doing the same damage for the same cost, you stop lifegain for the round while you burn them. Best to use right at the beginning of an opponent's turn to keep their life gain negated. The 1 drop Mizzium skin is good for those moments when you don't have any other way to protect your Snipes, plus makes them slightly more durable for the round.If you're not concerned for legality, then here are some other suggestions you might consider:* Possibly switch out spells as needed for things with replicate, such as Gigadrowse, or Vaccumelt. Each replicated version of the spell is a "cast" and thus, triggers the Snipes. * Try out Echoing Truth to get rid of a rapid buildup of tokens that might be threatening you.* Rather than Negate to protect your snipes, Turn Aside is far better for single targets. Against mass spells or board wipes, of course, you still want the unsummon or negate. * Rebound spells also trigger the snipe ability, so those are worth considering as well (such as Distortion Strike) Additionally Assault Strobe is another beautiful spell to toss on your ciphered stalker. Double strike ciphered snipe-induced death? Absolutely.
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