Jund Standard

by Jjbinkz on 31 October 2012

Main Deck (60 cards)

Sideboard (2 cards)

Creatures (1)

Enchantments (1)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

updated

Deck Tags

  • Tournament

Deck at a Glance

Social Stats

1
Like

This deck has been viewed 1,131 times.

Mana Curve

Mana Symbol Occurrence

00112616

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Jund Standard

http://www.mtgvault.com/ViewDeck.aspx?DeckID=381582
Strangleroot giest won't always be played on turn 2 and after that he loses effectiveness blood gift demon is also weak phyrexian arena on a stick sounds neat but it's so easy to remove that way the deck link above is my jund deck

1
Posted 31 October 2012 at 06:50

Permalink

If anything I am trying to be a little different, just for the fact that I have played my deck and I get handless within the mid to later rounds. I am just trying to figure out what it is that will work for me. At the moment Bloodgift has been taken out. I am undecided on whether I want to rely on top decking or have options.

0
Posted 31 October 2012 at 19:30

Permalink

Cool deck. Lots of cool stompy wincons and stuff. But seems to be almost the entire deck :/ You don't have any early game, which worries me a little. Cut back on the Timmy wincons, and get yourself some actual board position before turn 5.

I'd say:
- Take out either Thundermaw or Olivia or Thragtusk. Preferably 2 of those rather than 1. You don't need THAT many wincons. Especially with 4 Huntmasters.
- Cut down on the altar's reap. Add sign in blood if you must, but there's not enough cheap stuff here to warrant it.
- Cut Reforge the Soul and take out 1 or 2 Bonfires. Both cool cards, but notoriously unreliable.
+ Add in your choice of Rakdos Cackler, Rakdos Shred-Freak, Stromkirk Noble, Vexing Devil, Slitherhead, Lightning Mauler. All good 1/2 drops that can get you goin early, and are fairly easy to cast, regardless of colour-screwing.
+ Perhaps Mizzium Mortars? Maybe Abrupt Decay?

Anyway, that's my 2c worth. if you've got a spare moment, return the favour? http://www.mtgvault.com/ViewDeck.aspx?DeckID=400900

0
Posted 31 October 2012 at 10:04

Permalink

too many Reep. not good here and the curve is also wrong. I would use 4 visionary. too much of reforge as well.

check my spirits please: http://www.mtgvault.com/ViewDeck.aspx?DeckID=400848

0
Posted 31 October 2012 at 13:14

Permalink

Too many reap? as to what? I've seen decks like mine which is more or less the same amount as other decks with a few 4 or 5 mana costing things. So what is so wrong about my curve? I am debating on the 4th visionary.

Reforge is in there because I wanted to test to see if it would be useful in MY eyes or not during test draws, If anything it will be a Reforge/Underworld Connections.

0
Posted 31 October 2012 at 19:15

Permalink

The reason as to why I have reforge is mainly for the fact that I have no hand literally half the time when it comes down to mid to late game matches. I kind of like the thought of Underworld connections but half the time people take out my huntmaster some way or another. <- I am just thinking of life count.

My other deck that I ran had quite a few wincons; ran well just could not get them out since quite a few of my lands appeared during tournament play.

I wanted to use Altar's reap as a block/sac to draw as an alternative to sign in blood. For now it will be either or altar's reap or sign in blood.

0
Posted 31 October 2012 at 19:10

Permalink