Dimir Hypermill

by joande on 11 April 2007

Main Deck (60 cards)

Sideboard (0 cards)

No sideboard found.

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Deck Description

Well It is actually a hypermill deck that was winning about 2/3s of the time against most aggro decks back in the day. Its fun to play and a breath of fresh air in an environment full of aggro decks.

Deck Tags

  • Discard

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

0462600

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Dimir Hypermill

This looks like my deck, kind of... Dimir Aqueducts aren't really a good choice in lands though.

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Posted 15 April 2007 at 02:41

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Well then, you have very good taste! ; )

Dimir Aqeducts are an excellent way to increase both mana production and fix my colors. I don't share the phobia concerning Karoos, I think they have there place. I wouldn't run them in let's say an aggro deck or a mono-colored control.

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Posted 15 April 2007 at 20:16

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I would try salt or frost marsh... more effective... they both come into play tapped but the marshes don't return land to your hand...

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Posted 23 August 2007 at 17:14

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If I have to lose a turn of tempo I'd rather do it with a Karoo then a salt/frost marsh. Card advantage is king and 1 land that produces two mana is a meta-card advantage.

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Posted 30 August 2007 at 00:27

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rabi_the_sheath has deleted this comment.

Posted 20 March 2008 at 03:32

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I just gotta say

Needs moar mind funeral

On average I get 12 cards with it, record so far is 28

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Posted 29 March 2010 at 06:49

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