Infinite Turns

by jonybgood on 24 October 2013

Main Deck (60 cards)

Sideboard (12 cards)

Creatures (2)


Sorceries (8)

Enchantments (2)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

The deck works based in it's combo, wich gives you infinite turns.

How to Play

Basically the combo consists in using Isochron Scepter, Final Fortune and Sundial of the Infinite.

With Isochron Scepter, exile Final Fortune than you use it's copy. When you begin your second turn, after untap your permanents, use the imprinted card again. Before your turn ends, use Sundial of the Infinite to end the "At the end of that turn, you loose the game" effect. Keep doing this until you win.


Until you get the combo, there are a few things to help you:

Lighthouse Chronologist gives you extra turn evry turn at lv 7+. But before that, you can use Brainstorm and Ponder to strategically put Temporal Mastery at the top of your library, than nex turn, as it's the first card you drew in the turn, you can cast it by it's miracle cost and get one extra turn.

Twisted Image and Shadow Rift was meant to be used with Dream Stalker, than it will hit with 5 and have shadow, and both of them keep you drawing for the combo. And there is the Coralhelm Commander, it can get 3/3 and flying fastly.


If you're facing a too strong/fast deck, you may consider Second Chance at the sideboard...

And That's it..

=]

Deck Tags

  • Mono Blue
  • Infinite Combo
  • turns

Deck at a Glance

Social Stats

2
Likes

This deck has been viewed 6,375 times.

Mana Curve

Mana Symbol Occurrence

036080

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Legal in Legacy

Deck discussion for Infinite Turns

Cool idea, i like the idea of making sure that the final fortune never kills you, of course you are vulnerable that if someone gets rid of your Sundial after you have activated your Sceptre you are in trouble.

I used to have an infinite turn deck that focused on using Panoptic Mirror and Time Warp, at the beginning of every one of your turns, cast timewarp for free! Infinite turns!!

Nicelly done man

0
Posted 24 October 2013 at 20:00

Permalink

Nice way too.. The only thing is that you have to pay 5 at once, with my combo I can evolve turn by turn, paying separately.. But, in yours, You pay once and it's done. Nothing some Sol Rings couldn'd help...

0
Posted 24 October 2013 at 20:16

Permalink

or mox opal since you run 8 artifacts

0
Posted 24 October 2013 at 20:17

Permalink

And.. Yeah I'm aware anything that can harm the Sundial is an end for the game. I was looking for a way to put Dosan the Falling Leaf in play without having to cast it, but I found nothing worthy. Or maybe a Lich's Mirror, just to garantee.. Don't know, too expensive for this deck, maybe...

0
Posted 24 October 2013 at 20:24

Permalink

This is really cool. I wish i could do somthing like this is standard.

0
Posted 24 October 2013 at 20:04

Permalink