Esper Control

by josiarain on 04 June 2013

Main Deck (61 cards)

Sideboard (0 cards)

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Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

33271300

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Esper Control

4 (x)4 CC
2 (x)3 CC
2 7 drops
3 6 drops
7 4 drops

20 lands.........

your mana curve is WAY too high for your mana base. you need more mana production either in the form of ramp or just more lands.

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Posted 04 June 2013 at 21:37

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yea id say u need at least 24 lands if u dont add more ramp or card draws (preferable u do both). to me this is just a bunch of expensive cards although i see what ur attempting

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Posted 04 June 2013 at 21:50

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0_0...this deck would rarely make a decent drop in my local meta. Trim to 60 cards and adjust so that your mana curve peaks at 2.

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Posted 04 June 2013 at 22:26

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In response to zach, This decks peak is not meant to be 2. This isnt aggro in any form of the word. It's control. In response to paragon and ninja, Yes I know it needs more lands. This is a project in progress but this also has no green. There is no real "ramp" in esper. >.> and paragon there is a LOT of card draw.

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Posted 04 June 2013 at 22:33

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I play a Lot of control, and I still peak out the mana curve at 2. It really seems to work for me, but I guess it isn't for everyone.

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Posted 04 June 2013 at 22:38

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the only "effective" control Ive ever seen that peaks out anywhere near 2 is TurboFog.

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Posted 04 June 2013 at 22:39

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I have 2 very potent (in my play groups) control decks. I have the "Grixis Experiment" and "Azorius Control" both listed here. Check them out, let me in on a few ways that they may work better.

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Posted 04 June 2013 at 22:44

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there is artifact ramp. ur card draw is heavily depending on thought scour. Azorius Charm could be seen as a kind of ramp if u twist ur mind, since putting a creature on top of his library slows him down a lot. considered Mind Grind?

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Posted 04 June 2013 at 22:56

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