Assassins' Greed (TDBC)

by JRE47 on 26 June 2014

Main Deck (61 cards)

Sideboard (15 cards)

Sorceries (2)


Instants (1)


Enchantments (3)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

The ol' cloak and dagger. Who needs all out war when you can pick your enemies off from the shadows?

How to Play

This is a budget version of my Assassin tribal deck, created especially for the ongoing Tribal Deck Budget Challenge (http://www.mtgvault.com/zaklax13/decks/tribal-challenge-whats-yours). For the non-budget version, check here: http://www.mtgvault.com/jre47/decks/assassins-greed.

If there's anyone on this site that's been following my decks, they'd notice I'm a big tribal fan. Some tribes are easy and obvious: Vampires, Zombies, Elves, Goblins, Humans, a few others. Not to take away from those decks at all (I have tribal decks for them all that I love), but some of them practically build themselves. Others take a bit of work.

I've been exploring some tribes that actually had more support in the past then they do now, but still continue to get some powerful helpers in most every recent block: Warriors, Archers, Berserkers, obscure tribes like that. Here's another: Assassin.

Like some of the other "looser" tribes, there's really only one card that truly ties all these Assassins together, but it's a beaut: Scarblade Elite. It basically lets you turn a killed/sacrificed Assassin into another, from-beyond-the-grave kill. And not just any kill, but one of the "Destroy target creature. PERIOD" variety.

The Elite pairs particularly well with Garza's Assassin, who conveniently sacrifices itself to wipe a creature out. Sac Garza's Assassin, then tap Scarblade Elite to exile it and get two kills for the price of one.

The other Assassins all unsurprisingly focus on quick kills, but they do it in many varied ways. Royal Assassin does it if they tap. Guul Draz Assassin does it with -X/-X effects. Thrill-Kill Assassin does it in the red zone. Kiku does it by having creatures essentially "fight" themselves.

And there's even more ways to get around pesky creatures with Geth's Verdict, Smallpox, Tragic Slip and other spells.

So we've got creatures covered...but what's our real wincon? The easy one is clearing the field and then swinging in for damage. But what can really push things over the edge is damaging the opponent when those creatures die. Blood Artist can do this all by itself, especially in multiples, but you can take chunks away at a time with Flesh Allergy and especially Shriveling Rot.

If that's not cutting it, some simple Unholy Strength can accelerate red zone damage, and Massacre Wurm (sadly NOT an Assassin, but fits with the overall theme) can win a couple different ways.

I'm betting this needs a little help to be truly competitive, but I think there's potential here. What do YOU think?

Deck Tags

  • Modern
  • Assassin
  • Kill
  • Mono Black

Deck at a Glance

Social Stats

0
Likes

This deck has been viewed 919 times.

Mana Curve

Mana Symbol Occurrence

006700

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Assassins' Greed (TDBC)

Considered Agent of the Fates?

0
Posted 27 June 2014 at 09:17

Permalink