Guardians of the Galaxy

by JRE47 on 23 July 2014

Main Deck (61 cards)

Sideboard (15 cards)

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Deck Description

De-fense!

De-fense!

De... RUN FOR YOUR PITIFUL LIVES!!!

How to Play

Turtle up with a bevy of defenders. Seriously, nothing is getting through your walls with 4, 5, 6, 7, and even 10 toughness. Let them try.

Meanwhile, you get a small number of counterattackers, but key ones. Hornets from anyone foolish enough to swing into Hornet Nest are virtually unblockable and can pick away. Or you can peel massive chunks away with Scourge of Skola Vale (sacrifice one of your big-butted defenders and unleash a trampling monstrosity!), the big Elemental from Grove of the Guardian (which can be populated, along with the Hornets, with the appropriately-named Rootborn Defenses), or the ultimate killer, a monstrosity-activated Colossus of Akros. 20-power trampling, indestructible beatstick? It's like the return of Marit Lage from the Dark Depths!

And you can ramp into one of those big beaters much faster thanks to Gatecreeper Vine, Sylvan Caryatid, and especially Axebane Guardian, who should be able to easily tap for 3 or 4 mana as soon as he's able to be utilized, and that will quickly increase each turn he sticks around.

Gotta try this out at FNM while everything is still Standard-legal. I can't wait!

Deck Tags

  • Standard
  • Defender
  • Ramp
  • Beatdown

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

1000021

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Guardians of the Galaxy

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