Grixis Unearth ( *Block..

by jsonn on 13 April 2009

Main Deck (60 cards)

Sideboard (0 cards)

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Deck Description

Grixis Block ( please comment )
to have more idea verry thankful for the comment even if it is a negative very thankful appriciated

as for now thinking for sideboards please help.. thanks
( dont have a lot of money but i think its gud better than nothing hehe )

(((((( Corpse Connoisseur )))))) *MY KEY CARD*

controlling the game by discarding enemys hand, by searching rat or sedraxis at the early game, use rat at the early game then discard any unearth creature to less the casting cost then activate the activated ability or hit him depend uppun situation.. i hope u will get my strategy for this deck, hard to explain hehe sorry for my english, not gud on it..


***Simple Explanation for cards***

--- Artifact ---

*Armillary Sphere - mana acceleration gud for 3
*Executioners capsule - killer of big nonshroud creature

--- Creature ---

*Extractor Demon - Extra mill for your all creatures "even this leaves play" still activate the ability
*Brackwater Elemental - Your Less to cast Defender or Damage Maker if it is unearthed
*Deathgreeter - Your Life support when creatures put to graveyard from play "i dont know if the activated ability of this card is still work if this card is killed this turn "PLEASE HELP"
*Kederekt Leviathan - if you dont controll the play you may play this or unearth this card when a lot of creatures in play
*Sedraxis Specter - it help to discard the card of your enemy it has also low cast of uneathcost
*Viscera Dragger - Cycling Then draw a card it help u a lot
*Rotting Rats - another KEYCARD it will help you to put you hard to cast creature then the enemy will discard also, and it has activated ability to discard again the enemy
*Corpse Connoisseur - Your Key card to Play your Combo, Please read the card
*Fatesticher it will help more also 1 casting cost of unearth of this card search this if thes a flying blocker or even to untap any pemanent you or the enemys control

--- Lands ---

*6 Island - your secondary color
*3 mountain - not bad beacause u have armillary and also Traumatic Visions to get this, and also take a look at your creatures u dont need this a lot..
*9 swamp - your Life
*4 Unstable fronteer - will help Worldly Counsel to get more cards finding BOLAS if u have enought mana to cast and also if u need particulay mana

--- Spells ---

*Countersquall - to be safe for bolas or cancel plainswalker or other important noncreature cards of enemy
*Traumatic Vissions - also you can cancel any important cards of the enemy or most specially for mana acceleration
*Worldly Counsel - you can take 5 cards then take 1 of it if u have 2 Unstable Fronteer then complete color of your deck use this for finding your need card specially BOLAS
*and last INFEST - it will kill all creature card in play -2-2 even shroud small creature specially all important mana supplier of enemy hiarc ETC,

i hope you get even some of my grammar are wrong heheh! verry thankyou waiting for comment and suggestions NEGATIVE COMMENT will help me to know the weakness of it thanks a lot..

- :o) jsonn

http://www.jsonn.deviantart.com

Deck Tags

  • Combo

Deck at a Glance

Social Stats

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This deck has been viewed 1,288 times.

Mana Curve

Mana Symbol Occurrence

0183240

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Grixis Unearth ( *Block* please comment )

stealthrat1 has deleted this comment.

Posted 13 April 2009 at 06:44

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no one is going to read your huge explanation first of all. Most of these cards just plain suck ass such ass traumatic visions. infest is not as good as volcanic fallout and you should add 4 cryptic command. most of your creatures suck (im not going to list all of them because there are so many). Nicol bolas should be cruel ultimatum.

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Posted 13 April 2009 at 06:45

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i dont know why that is there twice but also you need the best card in a grixis deck. GRIXIS CHARM!

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Posted 13 April 2009 at 06:46

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grixis dont have a suck creature thats on jund, if i have that this deck is not grixis instead grijund hehe! :p and also i just use some low cost cards so.. i think thats gud for it, and also.. i use this deck as BLOCK so i dont have criptic command hehe

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Posted 13 April 2009 at 09:23

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I think this deck would serve you much better if you focused on just Grixis colors instead of trying to splash all 5 in. If you need drawing power, Courier's Capsule would serve you better than Worldly Counsel, and the Executioner's Capsule should be replaced by Terminate when the next set comes out. Traumatic Visions should come out for Cancel, and you should have some Volcanic Fallout and Blightning in here. Also, take out the Frontiers for Crumbling Necropolis. Perhaps you wouldn't need the Armillary Spheres so badly, then.

I think that 1 Extractor Demon, 1 Corpse Connoisseur (because of the high mana cost), the Viscera Draggers and the Fatestitcher needs to go. Instead, try Shambling Remains and Hell's Thunder. There are also Dregscape Zombie and Kathari Screecher for other ideas.

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Posted 13 April 2009 at 11:15

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thanks drogon child, i get the point hehe!but i just discard EXTRACTOR DEMON if i got rotting rot, or search it on libary when Corpse Connoisseur comes to play, check the unearth cost of that cards from 6 to cast become 3 hehe and i think thats gud by making mass damage "w/ flying creature" and additional activated ability, about hells thunder, it had 5 to cast unearth cost, and i think thats hard in ds deck, i make damage using unearthed creature from graveyard to play, and thanks for better idea for couriers capsule i love it, thinks for it, and the srumbling remains thanks ^^ about terminate in next expansion ill wait too hehehe i love it! hmm, about troumatic vision, i need mana acceleration w/o delay to cast all creature that i got, and the corpse connoisseur thats the card that did the rest of the combo, i cant explain the routine of this deck but i assure you, that help a lot, ^^ thanks for comment dragonchild verry thanks for the idea,..

-jsonn

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Posted 13 April 2009 at 20:14

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i think i get the point of this deck, by discarding the opponents at early game or even anytime the opponents got important cards to the help of Sedraxis Specter then search for the the appropriate card in situation by using the activated ability of Corpse Connoisseur, not best but good and also nice deck in constructed in ALARA BLOCK 7/10 to me

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Posted 13 April 2009 at 20:23

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exactly !! :P thank you for appriciation

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Posted 02 April 2011 at 10:37

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