Sneaking

by Jujulatortue on 16 April 2013

Main Deck (60 cards)

Creatures (8)


Sorceries (8)


Instants (12)

Fog1xFog

Planeswalkers (4)


Enchantments (4)


Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

Kill your opponent with Vraska's assassins.

How to Play

Wait for Vraska then protect her and let her make her three assassins, then protect them as well and attack withour being blocked. This deck has a lot of mana ramp to speed up the game and a lot of counterspells to protect what you need. Any feedback would be great !

Deck Tags

  • BUG
  • Vraska
  • Alternative Victory
  • Control

Deck at a Glance

Social Stats

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Like

This deck has been viewed 901 times.

Mana Curve

Mana Symbol Occurrence

01613017

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Sneaking

The deck's consistency could be drastically improved if you cut it down to cloes to 60 cards. I'd definitely remove the sleeps, since there's other alternative ways to get your assassins through for the kill. I'm also not sure what all the Nightshade Peddlers are accomplishing here, as all your creatures aren't ones you'd want to fight with much.

As for any additions, I'd highly suggest 1-2 Rogue's Passage. It's a nice utility land that can sneak your assassins in quite easily.

I love Vraska-centered decks though, so good job!

1
Posted 16 April 2013 at 21:38

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Thanks for the comment !
I thought that the Peddlers would help me save my creatures : who would want to lose a 4/4 blocked by a Llanowar Elf ? I wonder if Deadly Allure would be better ? Just to avoid being attacked by annoying creatures on turn 3-4...

0
Posted 16 April 2013 at 22:43

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@Jujulatorture:

Deadly Allure could work pretty well. The only downside is that it's a sorcery & can't be played on the opponent's turn if they try to attack. If you're worried about getting hit early, then a card called "Darkness" could help fill that defensive role

Here's the card. It's essentially a black Fog:
http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=108919

1
Posted 16 April 2013 at 22:48

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I'll put one of each (Fog and Darkness), thanks for the tip ! (I knew these cards but hadn't thought about using them here ^^')

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Posted 16 April 2013 at 22:54

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