Druid Mana Forever

by kawije911 on 22 January 2010

Main Deck (62 cards)

Sideboard (15 cards)

Sorceries (3)


Instants (6)

Fog3xFog

Enchantments (6)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

This originally began with wanting to take everyone's lands with Gilt-Leaf Archdruid. I mainly want to get, and keep, everyone's lands and survive long enough to either deal a killing blow with Coat of Arms enforced druids everywhere or simply use my hordes of mana to win with Helix Pinnacle. Usually by turn six or so I am able to get out several, if not all, Gilt-Leafs which would essentially allow me to play a large portion of my library in one turn as long as I kept playing druids. I need help finishing my sideboard and any general advice would be appreciated.

Also: I want to keep it within the limits of Extended.

Deck Tags

  • Mana Ramp

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

600056

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Druid Mana Forever

I'd either run 3 Coat Of Arms or 3 Helix Pinnacles.

0
Posted 22 January 2010 at 15:59

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I could go with the 3 Helix Pinnacles...

0
Posted 22 January 2010 at 21:52

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