mill

by Kazzong on 11 August 2013

Main Deck (88 cards)

Sideboard (3 cards)

Enchantments (3)

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Deck Description

Pretty simple: soft lock with the chronic flooding, and use ghost quarter, and path to exile for triggers to archive trap. Also use valor made real on elite arcanist in combo with gomazoa. :). Certainly not tourney material, but fun. As with most of my decks, I am always looking for advice on how I can improve my design.

Deck at a Glance

Social Stats

2
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This deck has been viewed 1,871 times.

Mana Curve

Mana Symbol Occurrence

1053800

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for mill

This looks pretty effective, you have 4 archive traps and 4 glimpse the unthinkable so even without other mills this deck is effective, kudos.

Leyline of the void you might want to consider for at least a sideboard option, otherwise the eldrazi titans will ruin your day. And honestly i think you should consider twin cast. Simply because you can cast archive trap for free and for 2 more mana copy it for 26 mill. or pay 4 for mill 20 with glimpse the unthinkable =p

Nice build, would you consider looking at feed the elocutors deck, trying to fine tune it, also note that i plan on adding 1 to 2 more druids deliverances in there.

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Posted 16 August 2013 at 17:40

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Thanks. I hadn't even considered leyline of the void l. Certainly a must for sideboard, thanks. :). And yeah I can check out your elecutor deck.

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Posted 16 August 2013 at 22:09

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no problem, and like i said if you happen to have any twincast i feel it's a very unused card that should be taken advantage of alot more in blue. Naturally it's my opinion, but glad to see the void in the sideboard now. takes all the fear outta milling most any deck =p

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Posted 17 August 2013 at 01:39

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I've tested chronic flooding in a mill-deck. And kept track on how much it mills. I'ts the worst card I have ever handled :( Even if your opponent plays 18 lands in their deck it only mills 0.2 cards against someone skilled, ghostquarters might help, but not that much.

Instead, let me suggest this:
You play with island sanctuary, so you need some way to draw cards to get your mill, or you will need alternatives. I always suggest new millers to use mesmeric orb, as it is a very powerfull card. In your case it will mill you too, and you will love it for that , since you can then play with stuff like dreamtwist or increasing confusion which will give you mill-options while you hide behind your enchantment.

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Posted 19 August 2013 at 10:35

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I like the chronic flooding more for the early control aspect, not the long term mill. Do you risk losing 3 or more cards early on to get out something for early offense? That is how I like to use it. Increasing confusion is way too much to really be useful very quickly. The orb is good, but I haven't really played with it so I can't say if I like it or not.

thanks for the input. :). I will certainly check those cards out as well.

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Posted 19 August 2013 at 19:52

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I forgot the usual speech for the orb:
Imagine a game in which you draw and play a land each turn, and tap out with it. Then imagine that you play mesmeric orbs as soon as you can, and that you during this game gets 4 in the oppening hand.

If you tap nothing else but lands you will die at your turn 7 within these frames.
Playing 7 lands in a row, 4 mesmeric orbs and tapping out with all lands each turn is a very unlikely event, but the essence is that you can use the orbs in rather extreme ways before it bites you.
At a certain point you will end up considering if you should be on the attack if the orb is down, and it's often a choice between how fast you can kill with beaters compared to mill. Ultimately just sit back and play lands with hedron crab in hand and let the opponent do the attacking/milling.

Using increasing confusion is not very good, so only use it as a finnisher through mesmeric orb.
In legacy you can use brainstorm to make sure your confusions get milled and that you draw something cheaper to cast...

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Posted 20 August 2013 at 11:27

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Yes, I can see how Orb works with Confusion, but it seems like it is meant for a different kind of deck. I can afford to mill the Confusions, but nothing else. If I had a workaround for it, and only had it mill my opponent then it would be amazing. It just seems super risky unless I get everything almost PERFECT, with very little room for error. Now if you were to build a self mill deck, with Lab Maniac, it is a godsend. Which I might throw in sideboard, just to mix things up a bit. :). That would be very fun indeed. :)

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Posted 20 August 2013 at 18:19

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http://www.mtgvault.com/wickeddarkman/decks/charkattacks-modern-mill/

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Posted 07 December 2013 at 14:11

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