Grixis Delver (pauper)

by KennyTheDestroyer on 20 February 2013

Main Deck (60 cards)

Sideboard (0 cards)

No sideboard found.

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Deck Description

A pauper deck, for those that complain about not having a collection to speak of. First attempt at this odd format. If i build something casual, it's an EDH deck, but here's my attempt at something different.

How to Play

Pretty self explanatory. Lots of instants and sorceries for some overall control, removal, and damage dealing. Swing in with fast, early game fliers to keep tempo, and eventually deal enough damage for the win. Any comments/suggestions would be very appreciated, as ive never looked at a pauper card list, any of the archetypes, or many common cards. Right now it seems fairly efficient. The biggest difficulty im having is figuring out what lands to run/change.

Deck at a Glance

Social Stats

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This deck has been viewed 3,779 times.

Mana Curve

Mana Symbol Occurrence

0271570

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Legal in Legacy

Deck discussion for Grixis Delver (pauper)

I think you accomplish this "some overall control, removal, and damage dealing" well. One thing I think you may look into is more versatility... a larger variety of cards can be quite helpful when playing a host of opponents with varying deck types.

Check this out when time permits, thanks:
http://www.mtgvault.com/slivermania/decks/persecution-by-sliver/

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Posted 25 February 2013 at 05:59

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Thanks for the comment! I actually threw this togethor in about 5 minutes the other night. Local Pauper is all 1v1 tournaments, and being able to use ONLY commons puts a bit of a damper on things.

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Posted 25 February 2013 at 09:57

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No one nearby does pauper where I am. We did do a standard pauper once and I ran a UR Delver deck. It was a lot harder as standard lol. One thing I did, and I see much better commons in here, is use the guildgates as dual lands (I know there are some older land cards too that are commons with odd little affects). Would those hurt or help this kind of deck?

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Posted 26 February 2013 at 03:18

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Ya know, im really undecided. I thought about the gates, but being able to brainstorm, then sac a terramorphic and shuffle the fluff i put back from the brainstorm seemed really useful.

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Posted 27 February 2013 at 03:47

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