KeyCard

8 Decks, 2 Comments, 0 Reputation

the ability from pandemonium as well as the one from the equipment and of primal forcemage all trigger at the same time, so I can chose in which order they go on the stack. So each creature deals 3 extra damage with a primal forcemage and 2 extra damage with a Ronin Warclub in play.

0
Posted 08 September 2011 at 14:16 as a comment on Pandemonium!

Permalink

I would take out Spreading Plague since it would also destroy your own creatures, right?
Tidal Visionary can save himself I guess or a more important creature (but he can do that only once) and some other creatures can save themselves if you have mana. Not sure if you always want to keep mana tho. Plus Spreading Plague seems pretty expansive. (vodalian zombie and urborg elf would just die also)

Flashfreeze would only work with painter's servant I think, and not with shifting sky, so I am not too sure about that one either.
Deathmark on the other hand looks like lots of fun to me ^^ for just one mana!

Wild mongrel's ability seems pretty expansive to me, because of it's card disadvantage.

You could probably cut out one or two of the spiritmonger too, maybe just one.

Wurm's tooth would also only work with Painter's Servant, except if he plays green to begin with. So I would just put them in the sideboard, same with flashfreeze I guess.

Nice Deck idea though, I would like to see how it would play out

0
Posted 07 September 2011 at 00:41 as a comment on shifting sky

Permalink