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The main combo is Explorer Scope + Ponder or Sage Owl to ramp your mana. Get your Scute Mobs out and pumped asap with Ranger of Eos and protect with Vines of Vastwood. Gigantiform is the end-game card as it can give a Mob or 2 trample. Ornithopters are in because they can come out free with Ranger and are great combos w/ Explorer's Scope or Gigantiform. The deck's downfall is that it depends so much on Explorer's Scope to clear the way through your deck. Without it you're very prone to get mana-flooded. ========= Sideboard ========= vs Vamps or Zombies (3 Blazing Torch + 1 Rite of Replication -> 1 Oblivion Ring + 3 Gigantiform) vs Direct Damage (1 Angel's Herald + 1 Empyrial Archangel -> 1 Soul Warden + 1 Oblivion Ring) vs Milling (2 Quest for Ancient Secrets + 3 Rite of Replication -> 2 Mind Spring + 3 Gigantiform) vs Swarm/Weenies (2 Soul Warden + 1 Ornithopter -> 1 Gigantiform + 1 Oblivion Ring + 1 Island) UPDATE: Added Halimar Depths, probably the only card in Worldwake that can contribute much to this deck :(
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