Kiln kill

by Kilgore23 on 16 December 2010

Main Deck (60 cards)

Creatures (9)


Sorceries (8)


Land (22)

Sideboard (0 cards)

No sideboard found.

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Deck Description

just like the idea of beserking a big Kiln and then flinging it.

Deck Tags

  • Other...

Deck at a Glance

Social Stats

21
Likes

This deck has been viewed 4,811 times.

Mana Curve

Mana Symbol Occurrence

0003311

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Kiln kill

I just tried "draw sample hand" 9 times and the slowest (uncontested) win was turn 4. 6 of them were turn 3. give it a shot and see if you like. (BTW I only have 2 taiga and 1 berserk but if I decide this is cool enough I might pick up the rest for the $400 or so it would cost)

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Posted 16 December 2010 at 13:27

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Nice i tryed to ''Draw Sample Hand" and in turn 3 i could make Kiln a 16/2 with double strike and trample :-D

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Posted 19 January 2012 at 20:56

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Hearth Charm doesn't make Kiln Fiend unblockable; Kiln Fiend gets +3/+0 before the effect resolves.

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Posted 16 December 2010 at 13:45

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oh, drat! lol I thought that might be the case but I wasn't sure ty for the heads up

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Posted 16 December 2010 at 14:49

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I was about to comment that, u can't use the charm o him, because as you cast he gets +3/+0 and then he doesn't have anymore 2 or less power, you could do a R/U deck with kiln fiend with Distortion Strike! just an idea, hmmm i whink i will do it myself and now!!!!!

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Posted 16 December 2010 at 14:17

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Top Ten emotions I got when I read this shit

1. Save money for your future family
2. 400 fucking dollars? maybe i'm a poor college student...
3. not worth it
4. Go Cheaper, you will not regret it
5. Not legal in standard, extended whats the point?
6. Although any deck can be easily bested, this deck can easily be bested
7. There are so many cheaper substitutes
8. Proxy that shit
9. Go back to the drawing board
10. Find a Girl dude $400????!!!!

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Posted 16 December 2010 at 14:17

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1. lol, I'm married
2. you get far too emotional when you read a deck idea (counseling maybe?)
3. $400 dollars really isn't too big of a problem for me plus I can always sell em later
4. Proxys are for cheaters
5. legal in vintage, legacy
6. I wasn't making an unbeatable deck, I was making a prospective deck to look at with the "draw sample"
7. I wasn't makin this deck for you, so cheaper isn't an issue
8. I DID put this deck on here for ideas, do you have any besides "go back to the drawing board"
9. This IS my drawing board btw
10. If I go find a girl my wife would be very angry (unless I just get her to do laundry and cook for us)

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Posted 16 December 2010 at 15:03

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1. Congratulations
2. actually bored not emotional
3. wish i had money
4. proxies are for hte kids that dont have money yet still want to play with their friends
5. i never checked lol
6. it is quite prospectice no doubt
7. tu shay
8. my style is standard, i would think go cheaper cause: why not?
9. good point
10. and maybe clean?

NIcely put Kilgore23 i stand corrected... way to be a champ

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Posted 17 December 2010 at 19:55

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[url]http://www.mtgvault.com/ViewDeck.aspx?DeckID=125734[/url]
Did it VERY CHEAP and better !!!!!

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Posted 16 December 2010 at 14:45

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I like the distortion strike idea, however your deck is very slow compared to mine..... if by better you mean standard legal, then yep you got me. (btw I just replaced the hearthcharm with ground rift)

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Posted 16 December 2010 at 15:33

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ground rift works better anyway, the "draw sample hand" first time got me a double strike, trampleing 38 power Kiln Feind on turn 3.

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Posted 16 December 2010 at 15:45

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In 27 draw samples i did to your deck in only 6 i could get kiln fiend up to first or second turn, in mine i dont need kiln fiend fiend in any of those turns! but that is me i prefer control decks! check mine
and yes better because is standard!
http://www.mtgvault.com/ViewDeck.aspx?DeckID=122051

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Posted 16 December 2010 at 16:14

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after a few more sample hands it appears you are right about one thing for sure, this deck is very good with a Kiln in the opening hand, and no good at all without one.

It seems that alot of players in here just play standard, I have never played standard (I haven't really played much at all in the last 10 years) I do like your standard version of this

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Posted 24 December 2010 at 10:59

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Ground rift is a good idea, but with mine i can counter! lol but yes is slower!

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Posted 16 December 2010 at 16:09

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This is a really good deck, kind of a simple idea. Kazandu Refuge instead of Taiga would work to save a crapload of money for me, but then there is the Berserk issue. I don't even know anyone who has just one, what would be something to replace it with? one mana is great for the speed but there has to be something that is almost as good.

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Posted 17 December 2010 at 11:37

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I suppose Vitality Charm would work to a lesser degree. I don't have 4 Berserks either, but that is the beauty of this site. I don't have to have the cards to make a deck idea. I do have a Moat I will try to trade for 3 Berserks later this week.

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Posted 17 December 2010 at 12:02

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Dude Wildsize ya its three mana but kil feind would get +5/+2 and trample making it harder to kill

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Posted 24 December 2010 at 14:37

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Nevermind I just read Vitality Charm and sorry for all the typos in that comment lol.

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Posted 24 December 2010 at 14:44

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I would throw in more creatures maybe some Llanowar Elves to speed it up even more and for chump blockers and what about Goblin Tunneler its standard and makes Kiln Fiend unblockable thats a plus in my book so you don't have to make a blue, green, red. Also why not throw in Worldly Tutor to search for Kiln Fiend and still get him turn two.

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Posted 24 December 2010 at 14:44

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well, those are all valid ideas, and I would certainly want to put in the Tunnelers if I made this deck for standard considering I would have to pull out Berserk, Kird ape, Fireblast, Tinder Wall, Ground Rift and Taiga. but that makes it a different deck entirely.

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Posted 31 December 2010 at 14:21

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Worldy Tutor mate. Helps you fetch your Kiln Fiend =D

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Posted 01 January 2011 at 07:38

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good point

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Posted 10 January 2011 at 16:55

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I love Kiln Fiend decks. I like the idea here, but I agree with some other people that it can be done the basically the same way but cheaper. I've thought about making a Red/Green Kiln deck too.

The biggest problem I find is simply not being able to draw a Kiln Fiend soon enough. I think adding some Flamekin Harbinger would help your deck out a lot.

Check out my Fiend deck: [url=http://www.mtgvault.com/ViewDeck.aspx?DeckID=120207]

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Posted 10 January 2011 at 17:24

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Poor man's substitutes for Berserk
Desperate Gambit (works only 50% of the time)

Here are my really, really, really cheap all common kiln fiend decks

legacy all common
http://www.mtgvault.com/ViewDeck.aspx?DeckID=133638

Standard g/r
http://www.mtgvault.com/ViewDeck.aspx?DeckID=133510

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Posted 10 January 2011 at 18:21

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the best part of berserk is the trample so I dont worry about that memnite blockin my 26/2 Kiln, and assault strobe works 100% of the time

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Posted 13 January 2011 at 10:51

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How about Forkin' that Berzerk;)

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Posted 11 January 2011 at 10:31

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yes! I like your thinkin

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Posted 13 January 2011 at 10:51

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Try channel + fireball
Though I found channel was even better on emrakul the ar
Aeons torn, for two green and paying 15 life you cast him from your hand, letting you take that extra turn

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Posted 11 January 2011 at 16:23

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Channel+fireball=oldest mtg combo ever, but still great;)

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Posted 12 January 2011 at 12:48

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If you are still looking for unblockable don't forget a card called infiltrate ( {B} Instant - Target creature is unblockable until end of turn)

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Posted 12 January 2011 at 22:22

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well splashing blue has been brought up before and it has merit, but I would go with distortion strike before infiltrate

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Posted 13 January 2011 at 10:47

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This would be a fun deck to play but I don't believe it's anything that could be taken seriously. When you base the entire concept of a deck around 4 cards and are trying to win by turn 3 or 4 your going to lose 90% of the time. after 3 card draws in a 60 card deck you have around a 50/50 chance of either hitting your card in your opening hand or drawing it. now if you play that card and hits removal the statistical probability of you drawing another drops off into nothing (4%ish); and since the rest of your game is based directly around that card you are screwed.

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Posted 13 January 2011 at 09:06

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oh I agree, this isn't a deck I would take to a tournament since it is so reliant on that one common card, however I do like the idea of pumpin up a monster on that third turn when it works, and with the guys I have been playin with and the version of this deck I made for real (2 berserks 2 vitality charms and copperline gorge instead of taiga) I have won almost every game (about a 20-4 record or so by now)

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Posted 13 January 2011 at 10:45

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Pyromancer Ascension seems like a good add.

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Posted 14 January 2011 at 10:30

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Fork + Berserk is classic :)

I just constructed a Kiln Fiend deck in U/R (typical build). Not quite as fast as this, but also 100% non-rares. Going to give it a test run tonight :)

Might want to look into Goblin Tunneler if you want evasion.

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Posted 14 January 2011 at 21:03

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Btw, I don't believe copies of spells created via Storm or Replicate will trigger Kiln Fiend's +3/+0.

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Posted 14 January 2011 at 21:06

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ya, the storm works for the +3/+0 I was pretty sure it did, but then the judge here at our store confirmed it when it was called into question ( I suppose he could be wrong but I really doubt it)

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Posted 15 January 2011 at 13:04

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You might think about playing burn spells to pump your kiln fiend indirectly, instead of pumping it directly. That would give you more flexibility. Why play giant growth when you can lightening bolt and do it to either a creature or a player. I understand that you have a playset of lightening bolts, but think about maybe making this more burn oriented, and then when you DO draw a kiln fiend, it's game over. Until then you can keep people at bay with burn spells. I would say maybe get rid of green, but beserk is way too fun! Also, fauna shaman to fetch your fiend?

If anyone could take a look at my infect deck that would be awesome! I will comment on yours!

http://www.mtgvault.com/ViewDeck.aspx?DeckID=102946

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Posted 16 January 2011 at 16:01

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Your summary made me LOL

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Posted 18 January 2011 at 15:59

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http://www.mtgvault.com/ViewDeck.aspx?DeckID=133509
check out my U/R Kiln fiend deck

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Posted 20 January 2011 at 00:20

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