Grixis Scheming Mind

by KittenWraith on 08 January 2010

Main Deck (60 cards)

Sideboard (15 cards)

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Deck Description

My Final Rework of the almighty Grixis Deck, Testing it at FNM tonight, Considering the amount of "draw-go" turns I take, I decided tat A couple Magosi the Waterveil would be beneficial. Hopefully all goes well ^_^

Deck Tags

  • Combo

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

02218160

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Legal in Legacy

Deck discussion for Grixis Scheming Mind

Adding a Megrim or two might not be a bad idea, since you can continue to rack up more damage as they discard during their end phase or from Cruel Ultimatum. I'd also include the Lavaball Trap just to increase your options with Trapmaker's Snare in case you were unable to return creatures to the opponent's hand/facing a token deck.

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Posted 08 January 2010 at 19:43

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None of the blue ascension card that would just let you tutor for cards any time you would draw?

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Posted 08 January 2010 at 19:48

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How do you survive til turn seven with two counterspells and no creatures?! Might I suggest dropping a few draws and fetches to put some Control in your Cruel?

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Posted 08 January 2010 at 21:41

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No Kederekt Parasite? Those are much better than Underworld Dreams.

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Posted 09 January 2010 at 00:15

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Also try running Ancestral Vision; if you need cards then you can target yourself, but if you want them to take the damage, then let them draw 3 cards instead...

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Posted 09 January 2010 at 00:15

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