Spellbomb Blast

by KittenWraith on 29 November 2009

Main Deck (60 cards)

Sideboard (0 cards)

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Deck Description

Building the spellbombs one last time, hopefully.

Deck Tags

  • Artifact

Deck at a Glance

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This deck has been viewed 748 times.

Mana Curve

Mana Symbol Occurrence

80440

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Spellbomb Blast

the atog is nice addition. i like it alot. +1

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Posted 29 November 2009 at 14:35

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Finaly! You put in the eggs!

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Posted 29 November 2009 at 16:52

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Would be great if this deck had some kind of haste...

But funny deck indeed lol...

One thing though, I would probably use Opens the Vaults if your not the crazy Atog 1 turn ko 20/20 Atog with Second Sunrise to pump it even more. But if your the crazy 1 turn shot with Atog chomping down all those artifacts then Second Sunrise is amazing.

Another thing I would recommend is to get KCI (Krak-Clan Ironworks). So you can continously cycle your spellbombs in hopes of a gigantic graveyard that can you bring back alive with either Second Sunrise (on the same turn) or Open the Vaults (later, when you stored a ton of artifacts)

Krark-Clan Ironworks
Artifact
Sacrifice an artifact: Add 2 to your mana pool.

Open the Vaults (6)
Sorcery
Return all artifact and enchantment cards from all graveyards to the battlefield under their owners' control. (Auras with nothing to enchant remain in graveyards.)

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Posted 29 November 2009 at 18:01

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again a myr incubator would be brutal!

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Posted 16 December 2009 at 13:02

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Open the vaults would be better than Second Sunrise as it returns only artifacts and non-aura enchantments. it would suck if you tore through an army, only to have it revived.

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Posted 29 July 2010 at 18:39

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