Dark Bant

by KJSJ3 on 04 March 2013

Main Deck (60 cards)

Sideboard (15 cards)

Sorceries (3)


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Deck Description

This is a token/mill deck that I am working on. Any help to better this deck would be greatly appreciated.

I was thinking of having deathrite shaman and some utility land in there, but I'm not sure how to modify it. Any ideas?

Any ideas to get this deck to be pro tournament quality?


Deck 1 of 4

How to Play

Not sure how well this will work. When it is done I'll proxy it and test it out.

Deck Tags

  • dark bant
  • Esper
  • Bant
  • Token
  • Mill

Deck at a Glance

Social Stats

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This deck has been viewed 1,402 times.

Mana Curve

Mana Symbol Occurrence

14823011

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Not Legal in Legacy

Deck discussion for Dark Bant

Why mill? I mean, I love mill but this deck this deck is using an Agro creature concept and doesn't seem capable of milling forty cards by turn seven. Your right about the shamans because I think this is a "rock" archetype and graveyard control is vital to rock. The good thing about your deck's version is the creature tokens, which can do more than just chump block and tap for demons. I'd drop the guest honor monks though... They too expensive and without protection easy targets. If u keep the mill cards perhaps look to wight of precinct six (or whatever) they re underrated. Good luck on the circuit;)

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Posted 05 March 2013 at 01:48

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I was thinking of taking out the monks. I agree with you there. Not sure I like wight though, but I might try him. What do you mean by "rock" archetype.

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Posted 05 March 2013 at 12:54

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