A New Deck Type is Born

by KnightoftheHokeyPokey on 25 April 2014

Main Deck (60 cards)

Sorceries (4)

Enchantments (3)


Land (53)

Sideboard (41 cards)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

Credit goes to NorthernWarlord and his commentators for inspiring this deck.

! ATTENTION!
***The lands represent ANY combination of basic land types.***

! ATTENTION !
***The deck has a maximum of 2 different entries for cards, which translates to7-8 non-land cards. This maximizes both the probability of drawing the combo and the number of land cards one can expect to have either in hand or in the graveyard.

All combos must consist of only 2 cards - (1) a deck-search (usually Treasure Hunt, but sometimes Countryside Crusher) and (2) a card that takes a ridiculous advantage when a the large number of land cards in your hand, available to be discarded, or in your graveyard.

Please don't suggest removal or cards that will "protect" the combo. While the suggested cards will help the combo if it gets stuck (i.e., the deck-searcher or combo card is countered/removed), they also serve to hamper the treasure hunt (or other deck-search), which now has a lower probability of finding the other half of the combo and will probably draw less lands (there are less lands and less space between them).***

Combo Contributers:

Seismic Assault (Magic Community in General)
Zombie Infestation (NorthernWarlord)
Knight of the Reliquary (KnightoftheHokeyPokey) *no Reliquary Tower
Borborygmos Enraged (pjoshea)
Laboratory Maniac (Couch312) *no Reliquary Tower
Wheel of Sun and Moon (Kazzong)
*Harvest Pyre (Lycandros) - REDACTED
Lightning Storm (Roxasofthemist)
Countryside Crusher + Elixir of Immortality (KnightoftheHokeyPokey)
*Countryside Crusher + Wheel of Sun and Moon (Kazzong + KnightoftheHokeyPokey) - REDACTED
Borborygmos Enraged + Fastbond (drakeraenes)
Psychosis Crawler: Kagemaro, First to Suffer: Aeon Chronicler: Overbeing of Myth: Sturmgiest: Sylvan Yeti: Soramaro, First to Dream (Lycandros)
Masumaro, First to Live; Kiyomaro, First to Stand (KnightoftheHokeyPokey + Lycandros)
Bulwark, Neverending Torment, Promise of Power, Scent of Cinder, Spiraling Embers (Lycandros)
Conflagrate, Terravore, Land's Edge (Grim87)
Pack Rats (Lycandros)
*Contryside Crusher + Timetwister (Puschkin + KnightoftheHokeyPokey)
Devastating Dream (KnightoftheHokeyPokey)
Trench Gorger + Manabond + Treasure Hunt (Grim 87)
Keranos, God of Storms + Labratory Maniac (Barracuda)
Keranos, God of Storms + Elixir of Immortality; Seismic Assault; Zombie Infestation (Barracuda + KnightoftheHokeyPokey)
Courser of Kruphix + Dungrove Elder (KnightoftheHokeyPokey)
Oracle of Mul Daya + Dungrove Elder. (bknpstein)

! ATTENTION !
***In this list, single cards are assumed to pair with Treasure Hunt and replace Seismic Assault, unless otherwise noted. Two listed cards in one line denote that the cards replace both Treasure Hunt and Seismic Assault. A "*" denotes combos that do not follow this pattern. ***

Land Contributers:
Reliquary Tower (MTG Vault Community) ! Ruins some combos !
Madblind Mountain (dragon77) *use w/ red

Deck Search Contibuters:
Treasure Hunt (NorthernWarlord and MTG Community)
Countryside Crusher (KnightoftheHokeyPokey)
Keranos, God of Storms (Barracuda)

How to Play

This particular combo/idea is pretty old. I think that this is a good time to come up with new combos in the same vein.

It will be fun. I promise. Just let me call my attorney before taking that to the bank.

Submit which card you have found to complete the combo. I will Sideboard it and add an entry into the deck description.

Oh, and if you have any lands that might work, like Reliquary Tower or Madblind Mountain, let me know.

Let the Games begin!
Honorable Mentions:

NorthernWarlord <-> gets Kudos for introducing this concept to me.
Barracuda <-> gave great comments, questions, humor, and support. Found Keranos, God of Storms, though sadly it doesn't work.
Kazzong <-> suggested Wheel of Sun and Moon, though sadly it doesn't work with Countryside Crusher. =(.
Lycandros <-> made more combos than I thought were possible.
Sutangi <-> Inspired me to look for legendary lands.
s0rinmark0v <-> convinced me to include the only 3-card combo so far.
Puschin <-> helped me to make the deck description very clear and understandable.

Deck Tags

  • Fun
  • Fun
  • Classic
  • Combo
  • Experimental

Deck at a Glance

Social Stats

28
Likes

This deck has been viewed 7,495 times.

Mana Curve

Mana Symbol Occurrence

04090

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for A New Deck Type is Born

A little bit slow, but maybe Worm Harvest?

1
Posted 25 April 2014 at 09:03

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Nice one! I'll put it in.

0
Posted 25 April 2014 at 18:05

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I was thinking about a deck like that myself.
I'm not posting it, but it's something like this:
2x seismic assault
4x treasure hunt
27x mountain
27x island

And I was trying to find a card relying on land cards in the grave, but no search results ever came up. I guess there was an error.

0
Posted 25 April 2014 at 12:37

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Dude, just look at this search:

http://gatherer.wizards.com/Pages/Search/Default.aspx?action=advanced&cmc=+%3C[4]&text=+[land]+[graveyard]&type=|[%22Artifact%22]|[%22Enchantment%22]|[%22Creature%22]

0
Posted 25 April 2014 at 18:15

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You probably selected "and", not "or" for some category.

0
Posted 25 April 2014 at 18:16

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Borborygmos Enraged, With his ability to discard a land and do 3 damage to target player or creature.

1
Posted 25 April 2014 at 15:20

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Too high mana cost to make it usable in this deck, though

1
Posted 25 April 2014 at 15:36

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NONSENSE! All combos are accepted here. =).

Besides, the slow speed makes the combo that much better when it's pulled off.

0
Posted 25 April 2014 at 18:32

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Use Borborygmos with Reliquary Tower.

0
Posted 25 April 2014 at 22:55

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But the upside to Boborygmos Enraged is that you can knock out multiple players at the same damn time, especially with Reliquary Tower

0
Posted 27 April 2014 at 20:49

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Laboratory Maniac, mill yourself to win.
Manabond + anything huge. Or a hydra with a x cost.

1
Posted 25 April 2014 at 17:57

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Good one.

Can't use Manabond ... doesn't fit in a 2 card combo... sorry.

0
Posted 25 April 2014 at 19:47

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ok, well since you have white and green in here. Wheel of Sun and Moon would be good. :) never ending discard and draw with Treasure Hunt!!!!

1
Posted 25 April 2014 at 18:02

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That is good thinking!
Just in case they get rid of your seismic assault for, example, just draw it back!

0
Posted 25 April 2014 at 18:06

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yeah, and all the cards that you discard get put back into your library as well. :)

0
Posted 25 April 2014 at 18:08

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To be discarded again, I know : )

0
Posted 25 April 2014 at 18:11

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Kazzong, your suggestion is so awesome, you get an honorable mention. Wheel of sun and moon is.... Alright, imagine using it with Countryside Crusher.

0
Posted 25 April 2014 at 18:33

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You can put honorable mention in the description

0
Posted 25 April 2014 at 18:55

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That is awesome. Countryside crusher is awesome with that. dang...

0
Posted 25 April 2014 at 19:17

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Sorry, the combo doesn't work. See the next comment.

0
Posted 26 April 2014 at 02:55

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Dude, check this combo out:

Countryside Crusher and Elixir of Immortality.

0
Posted 25 April 2014 at 18:18

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Very nice
I guess there are more combos than we would think for this deck, I will look for another and post it!

0
Posted 25 April 2014 at 18:22

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Dude, Countryside Crusher is ridiculous ... he is the entire combo BY HIMSELF. Just add a card to prevent him from milling your entire deck ... Wheel of sun and moon anyone?

0
Posted 25 April 2014 at 18:35

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Yes, I agree with wheel, probably the nicest combo there is!

0
Posted 25 April 2014 at 18:55

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WAIT ... the wheel does not work with Countryside Crusher. The lands don't enter the graveyard when the Wheel is in play, and therefore they do not trigger the giant's ability. =(.

0
Posted 26 April 2014 at 02:50

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dang... I forgot that. oh well. still very usefull though.

0
Posted 26 April 2014 at 05:27

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Kazzong has deleted this comment.

Posted 26 April 2014 at 05:28

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It's so sad ... I MUST find a way for Countryside Crusher to work! Wait a second: Elixir of Immortality works just fine XD!

0
Posted 26 April 2014 at 05:29

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dang... I forgot that. oh well. still very usefull though.

0
Posted 26 April 2014 at 05:30

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Earth to Kazzong ... do you have time to check 2 decks of mine? They are Good (k)night! and Pentarch Nemesis.

0
Posted 26 April 2014 at 05:36

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Sure. (sorry about the multipost... and the late response. phones hate this site.)

0
Posted 03 May 2014 at 20:58

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harvest Pyre

1
Posted 25 April 2014 at 18:22

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Thank you for your input.

0
Posted 25 April 2014 at 19:40

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It won't win .... you need a card that can target a player, then you're golden!

0
Posted 25 April 2014 at 22:58

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Oh oops, missed the creature only.

0
Posted 25 April 2014 at 23:01

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Still, it's great fun if you shoot a consuming aberration with it XD.

0
Posted 26 April 2014 at 01:18

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fastbond and borborygmos enraged

1
Posted 25 April 2014 at 19:07

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Nice one man!

0
Posted 25 April 2014 at 19:38

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Why not Lightning Storm I mean honestly just freaking discard it all and deal a lot of damage plus Reliquary tower would be good for main board.

0
Posted 25 April 2014 at 19:48

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Please give me a combo with Reliquary Tower. Lightning Storm is in.

0
Posted 25 April 2014 at 20:45

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Just add 4 reliquary tower into the deck: it's a land so it won't hurt you from drawing with treasure hunt, but I will try to come up with a combo

1
Posted 25 April 2014 at 21:11

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Psychosis Crawler: Kagemaro, First to Suffer: Aeon Chronicler: Overbeing of Myth: Sturmgiest: Sylvan Yeti: Soramaro, First to Dream.

1
Posted 25 April 2014 at 22:46

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I 07 (salute) you! I'll check all these out. Nice job.

0
Posted 25 April 2014 at 22:48

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Bulwark, Neverending Torment, Promise of Power, Scent of Cinder, Spiraling Embers.

1
Posted 25 April 2014 at 22:53

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Stop it! I need to catch my breath.

0
Posted 26 April 2014 at 02:51

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Got em all, and found 2 more in the same vein!

0
Posted 26 April 2014 at 14:04

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Scent of ginger won't do any good here. You have to reveal trees cards. And lands are colorless. :(

1
Posted 27 April 2014 at 16:16

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Read the description. Lands represent ... whatever you want them to be.

0
Posted 28 April 2014 at 16:34

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Reliquary Tower is Sideboarded, since most combos NEED discard to function.

0
Posted 25 April 2014 at 22:50

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Change "most combos" to "some combos".

Specifically, combos with graveyard-based triggered abilities don't work well with Reliquary Tower.

0
Posted 26 April 2014 at 03:10

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Ad Nauseam, draw it all! And take, like, 7 damage to do it. Then, seismic assault their face in :)

This one requires a play set of lotus petals to get the assault down.

1
Posted 25 April 2014 at 23:01

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Reminds me of the cycle combo, nice deck , just made this one http://www.mtgvault.com/dragon77/decks/teeg-bound/

0
Posted 26 April 2014 at 02:31

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Sorry dragon77, I can't visualize your combo. Can you help me work it out?

0
Posted 26 April 2014 at 03:05

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Erm, tmw30, please explain your combo more clearly.

0
Posted 26 April 2014 at 05:31

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A artifact called fluculator , and use creatures with 2 cycling in it d songs of the dammed and exsauuagte for fun, that idea and cycle lands help too

0
Posted 26 April 2014 at 13:30

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Ah ... nice! It doesn't fit here I'm afraid =(.

0
Posted 26 April 2014 at 14:05

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That's a nice card. It reminds me of Training Grounds.

0
Posted 26 April 2014 at 14:09

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The idea is to just cast Ad Nauseam, and put cards in your hand until you can't anymore. You would take life equal to the mana costs, but because of the nature of your curve, you could draw thirty plus cards no problem. Then, drop 3-4 lotus petals, pop 'em, plays the seismic assault, and go to town with the insane damage you have in your hand, reliably.

1
Posted 27 April 2014 at 15:40

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I like it. Such devious thinking!

0
Posted 27 April 2014 at 20:59

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I don't think you can have 53 nonbasic lands.

-2
Posted 26 April 2014 at 04:54

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Read the deck description.

0
Posted 26 April 2014 at 05:01

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Crucible of worlds been mentioned? and lord of extinction wouldnt be bad either. Also for enchantment removal theres aura fracture but i would add something like spiteful shadows and then harvest pyre for the win or if u havent burned out like a 6 player game with this cheap ass combo lol play Creeping Renaissance and return all your lands to your hand to be discarded again put Creeping Renaissance on a panoptic mirror for repeat shenanigans rofl

0
Posted 26 April 2014 at 05:36

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I like it!

0
Posted 26 April 2014 at 14:09

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Grim87 has deleted this comment.

Posted 26 April 2014 at 05:39

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I'll see if it works.

0
Posted 26 April 2014 at 05:43

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I'm sorry, I can't find that card.

0
Posted 26 April 2014 at 05:45

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http://www.mtgvault.com/card/deadbridge-chant/DGM/

0
Posted 26 April 2014 at 07:21

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Thank You. You should use MTG gather though ... =).

0
Posted 26 April 2014 at 14:11

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Sorry, I don't see the combo ... which 2 cards are you using?

0
Posted 26 April 2014 at 14:13

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wheel of the sun and moon with treasure hunt on a panoptic mirror would work too

0
Posted 26 April 2014 at 05:45

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Nice one grim.

0
Posted 26 April 2014 at 13:36

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Conflagrate?

1
Posted 26 April 2014 at 07:30

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Just give me a moment to catch up =)!

0
Posted 26 April 2014 at 13:40

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Terravore? land's edge? Lightning Storm? lol ok ill stop this combo is too much fun

1
Posted 26 April 2014 at 07:31

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Lightning Storm is already taken, but I'll put Terravore in.

0
Posted 26 April 2014 at 13:40

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ok, just remembered. for creatures, you could throw Anger in here. but I don't think that you really have much use for it since you are just doing direct damage. perhaps a build similar to the $1 deck that Warlord posted, at least if it ran red. :)

0
Posted 26 April 2014 at 07:35

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The lands are just placeholders. I will see if I can add anger here.

0
Posted 26 April 2014 at 13:38

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And yes, this is the brainchild of Northern's $1 deck and my thirst for combos.

0
Posted 26 April 2014 at 13:39

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oh, I know that!!!! :) as for anger, it is really only useful in here if you have creatures, like NorthernWarlord's. so perhaps a BRU version would be interesting. The fascinating thing about this deck type, is that it is so simple, and can run in pretty much any color as long as it has blue for the treasure hunt. :)

0
Posted 26 April 2014 at 16:52

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Or red for Country Crusher =).

0
Posted 26 April 2014 at 20:25

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wait one more... faiths reward... nuff said lol

0
Posted 26 April 2014 at 10:34

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Nice combos, but I think Lycandros takes the take for most combos made. I appreciate your input!

0
Posted 26 April 2014 at 13:37

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This does not work =(

0
Posted 27 April 2014 at 06:38

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Splash some white or black for a couple of tutors cards,

0
Posted 26 April 2014 at 13:46

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Treasure hunt is all the deck search this deck needs. It guarantees that you will draw the other combo card, or another treasure hunt.

1
Posted 26 April 2014 at 13:52

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but if you don't get it 4 out of sixty cards then or it gets countered is all i am thinking, is all i am getting at ! The a red land that allows you to shuffles pay one, mad something , it may help maybe

0
Posted 26 April 2014 at 14:22

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Mulligan! If it's countered or removed, you're screwed. Pray it isn't.

0
Posted 26 April 2014 at 15:21

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I like that red land idea though.

0
Posted 26 April 2014 at 15:22

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It's called madblind mountain. It needs to be in an all red combo .... Like Countryside Crusher and Elixir of Immortality! Thanks dragon!

They say it sucks ... looks like we are going to prove them wrong!

0
Posted 27 April 2014 at 18:06

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God damn talk about a pricey combo.

But you were right, this will work for any color.

Didn't think you could have more than one exotic orchard but just wow.

Hats off to you sir

0
Posted 26 April 2014 at 14:01

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Some variations are pretty cheap. Zombie Infestation and Treasure Hunt cost 1$.

1
Posted 26 April 2014 at 15:19

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The exotic orchards are merely placeholders, see the description.

0
Posted 26 April 2014 at 15:20

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I replace them with Terramorphic Expanses.

0
Posted 26 April 2014 at 15:26

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Ah.

It's to early for this man.

At least I'm proud to say I actually read what people type here instead of just jumping to saying add relic towers when people don't want them lol


1
Posted 26 April 2014 at 15:31

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Thank you for your consideration in commenting. It really makes it easier for both the deck builder and viewers of the comments. My hat is off the you!

1
Posted 26 April 2014 at 15:52

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Try the Stuffy Doll+Pariah Combo. Nobody can then hurt you with damage.

0
Posted 26 April 2014 at 15:41

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That's easy but takes to long to pull out.

One of my first deck ideas I gave to my girlfriend to do when I got here in to the game

0
Posted 26 April 2014 at 15:45

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Not if you have the Lotus Bloom+ Pentad Prism package, then you can power it out on turn 4.

0
Posted 26 April 2014 at 15:48

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That is very true I do apologize lol

0
Posted 26 April 2014 at 15:50

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But it fails to be a 2 card combo. I can't include it here =(.

... but I am interested. Could someone give me a link to it?

0
Posted 26 April 2014 at 15:54

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Stuffy Doll + Pariah is okay. It's much easier to drop other spells. Why not make yourself hexproof, or have a creature that doesn't allow you to lose the game, or perhaps put a creature with lifelink down?

On the other hand, Stuffy-doll combos with so much else. Jade Monolith, Redirect, any blue shenanagins, any spell that deals damage to a creature you control, etc. Why not make a deck around IT, not the combo, which is hard to set up?

In sum, the combo doesn't come from cards with unseen potential. Stuffy Doll is so ridiculous, the combos with it are expected. It's like comboing with Jace, The Mind Sculptor. Why not enjoy that awesome sense of discovery when you come up with a neat new combo?

0
Posted 26 April 2014 at 16:00

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Stuffy doll is okay one on one, but it loses target when that player dies , throw blue in to make copy maybe , not a bad combo , but takes six turns unless mana ramp to start

0
Posted 10 May 2014 at 15:02

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Muddle the mixture can tutor for both Zombie Infestation and Treasure Hunt :)

0
Posted 26 April 2014 at 16:29

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Or treasure hunt can "tutor" for itself and Zombie Infestation. Other cards, no matter how good, will kill this combo, unless they are lands.

I know, it's a weird way of making a deck, but it actually works.

0
Posted 26 April 2014 at 20:28

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:-) thanks for this idea im gonna piss some people off

0
Posted 27 April 2014 at 01:02

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Wizards must have known that Treasure Hunt was so easy to break ...

0
Posted 27 April 2014 at 06:28

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Just realized, Pack Rat wouldn't be all that bad either.

1
Posted 27 April 2014 at 05:41

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Alright, I'll put it in.

0
Posted 27 April 2014 at 06:27

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It's a little slow though ...


You have inspired me to make a rat deck!

0
Posted 27 April 2014 at 07:01

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Groundskeeper
Storm Cauldron
Ghost Town
Wheel of Fortune/Windfall/Timetwister/Memory Jar
Land Tax (!)

0
Posted 27 April 2014 at 13:01

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Sorry, none of these work in this deck... it has a maximum of 2 different non-land cards, to maximize both the probability of drawing the combo and the number of land cards one can expect to have, either in hand or in the graveyard. While the all are awesome, I think only timetwister can be used in a combo. It goes w/ Countryside Crusher, but it is outclassed by elixir of immortality. Oh well, I will still include it.

0
Posted 28 April 2014 at 16:46

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Not so fast!
Ghost Town is a land and therefore doesn't interfere with the combo.
The Wheel, Windfall and Timetwister are draw-7-effects in case you get stuck. In which way is Elixir better? It does nothing worthwhile ... Also, I was under the impression that you are seeking for cards that combo with the combo OR Seismic Assault/Treasure Hunt individually. At least that's what you said in the description. Otherwise I fail to see why there are cards like Fastbond or Conflagrate in your list ...

1
Posted 28 April 2014 at 16:53

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Elixir is good for 4 reasons:
1- it is colorless, so it does not need any lands.
2- it's cost is broken into 2 parts, which makes it easier to cast (turn 2 at the earliest).
3 - it gives you 5 life.
4 - it shuffles itself into your library, so it can be used multiple times

It has 1 disadvantage - it is vulnerable to removal, especially before turn 3.

Timetwister combos with countryside crusher only, since he has to provide the deck search.
I think I specifically said that you are seeking for cards that combo with the combo , and treasure hunt is assumed to be the card you are using to complete the combo, unless you say otherwise or include 2 cards.

This blip is courtesy of you (in a good way), so you get an honorable mention:

All combos must consist of only 2 cards - (1) a deck-search (usually Treasure Hunt, but sometimes Countryside Crusher) and (2) a card that takes a ridiculous advantage when a the large number of land cards in your hand, available to be discarded, or in your graveyard.

Please don't suggest removal or cards that will "protect" the combo. While the suggested cards will help the combo if it gets stuck (i.e., the deck-searcher or combo card is countered/removed), they also serve to hamper the treasure hunt (or other deck-search), which now has a lower probability of finding the other half of the combo and will probably draw less lands (there are less lands and less space between them).

0
Posted 28 April 2014 at 17:07

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I know why Elixir is good in other decks but I fail to see why it would be of use in this deck. It breaks the combo and contributes nothing. Unless you think reshuffling your graveyard is contributing which is nonsense - you only need 10 lands to kill your opponent.
Timetwister and Wheel of Fortune on the other hand replenish your hand. I didn't suggest Timetwister for the shuffling effect, I suggested it because for just 3 mana you draw 7 new cards which are either lands or combopieces. Without such a draw-7-effect you might run into the situation where you have Seismic Assault out, used a Treasure Hunt but ran into another Assault and got not enough lands to kill. Or you don't draw a Treasure Hunt at all. Or we use it, draw into our first Seismic Assault, but don't have enough mana left to cast it the same turn and then hae to discard most of the lands. In all of these cases we get stuck and Wheel/Twister is a way to get out of it. They wouldn't be needed if we could add more than 4 Treasure Hunts, but this isn't the case.

0
Posted 28 April 2014 at 23:42

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Elixir of Immortality combos with Countryside Crusher, not Seismic Assault!

4 Countryside Crusher + 4 Elixir of Immortality + 52 Mountains.

Timetwister is strictly worse than Elixir ONLY with respect to this combo.

And this deck assumes you have a treasure hunt in your starting hand. If you don't, mulligan until you do! (There is an approximate 50% probability you wont in the starting hand)

Finally, madblind mountain is a worse search card, but it doesn't get in the way of treasure hunt.

0
Posted 29 April 2014 at 00:26

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Countryside Crusher is not in the main deck ... it is still very confusing what should combo with what :)

About the mulligan, what kind of mulligan rule do you assume is used? Usually, with each mulligan, you draw one less card, so you can't mulligan aggressively as much as you like.

0
Posted 29 April 2014 at 02:00

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Yes, but you have a 1 - (56/60)×(55/59)×...×(50/54) chance of getting one. That's pretty good odds (around 50%).
That translates to a virtually guaranteed chance by the 5th or 6th mulligan.

In fact, the risk of not starting with a Treasure Hunt is negligible compared to the risk of your combo being countered.


Sorry about the difficulty of seeing combos. I tried to list them in the description.

0
Posted 29 April 2014 at 02:58

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Deck idea is a well planed out idea, if you are running Laboratory Maniac best would run Cavern of Souls to stop him from being countered. Also, Snapcaster Mage would go great with being able to cast him as a creature plus recasting your Treasure Hunt for added search.

0
Posted 27 April 2014 at 17:16

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Yeah ... but what if treasure hunt picks up those spells and not the other half of the combo? If you want to add other spells, you can't use this combo as well.Heck, treasure loses it's OP nature as a deck search + draw card.

On the other hand, why not make a land discard deck? Wheel of sun and moon would be amazing. Trokair is great for a sacrifice. Basically, take all the discard cards, lose treasure hunt, and replace it with Countryside Crusher.

0
Posted 27 April 2014 at 18:01

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Or you could go Library of Leng, Reliquary Tower, and Lycandros' many cards.

0
Posted 27 April 2014 at 18:02

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Leveler and Labratory Maniac

1
Posted 28 April 2014 at 09:43

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hmmm.... not quite two cards, but It's so funny, I think I will include it!

0
Posted 28 April 2014 at 16:47

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Crucible of Worlds + Strip Mine takes a few turns to get going, but it's absolutely brutal, especially if you've got some more cheap land destruction stuff like Akki Blizzard Herder in there. Combo deck I made that abuses the hell out of it:

http://www.mtgvault.com/strategicmuffinexhausted/decks/akki-akki-avalanche-inc/

0
Posted 28 April 2014 at 12:30

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And that contributes to Seismic Assault/Treasure Hunt ... how?

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Posted 28 April 2014 at 13:21

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You honestly can't see the utility of Crucible of Worlds + Seismic Assault? Discard a land, deal damage with it, then put it straight into play. Strip Mine syncs beautifully with the crucible, doesn't mess with treasure hunt, and helps keeps your opponent on the back foot.

You've gotta be doing something to keep the board clear before the combo goes off: you're not going to get it every time.

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Posted 28 April 2014 at 14:27

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This combo can only use 2 nonland cards. What you are talking about is amazing, but it needs to be in a dedicated land discard deck!

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Posted 28 April 2014 at 14:48

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And it does mess with treasure hunt ... the hunt is less effective with another nonland card in the deck, lowering both the number of land cards you can expect to get and the probability of completing the combo.

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Posted 28 April 2014 at 14:51

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Exactly, you can crucible the discarded lands from the graveyard into play but you need them in your hand. By the time you have Seismic Assault out you do not need any more land in play. Trade Routes would be more suitable - you can cycle through your hand prior or after Seismic Assault hit play.
Of course, having a Strip Mine in the mix wouldn't hurt but if you try to build your deck around that (or the Crucible) you would dillute the main combo.

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Posted 28 April 2014 at 15:39

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I will put it in a different discard deck, though. Countryside Crusher, Seismic Assault, Crucible of Worlds, etc.

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Posted 28 April 2014 at 15:58

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yeah even adding wosam makes treasure hunt worse :-( better to have like 2 or 3 seismic assaults and just mulligan until u get treasure hunt and seismic assault... i would really like to be able to treasure hunt every turn any ideas?

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Posted 29 April 2014 at 00:58

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Wheel of sun and moon? Countryside Crusher? Isochron Scepter or Panoptic Mirror?

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Posted 29 April 2014 at 02:51

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isochron scepter is my favorite card but only works for instants the only one of those that would work would be panoptic mirror and its just really slow

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Posted 29 April 2014 at 03:03

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Treasure Hunt is an instant =).

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Posted 29 April 2014 at 03:07

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From the database and pic it says this

Treasure Hunt

Sorcery 1U

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Posted 29 April 2014 at 03:08

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Oh well, imprint fork onto isochron scepter!

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Posted 29 April 2014 at 05:20

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Trench Gorger

1
Posted 29 April 2014 at 06:36

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Nicely done man!

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Posted 29 April 2014 at 06:50

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But how to cast it ... with manabond!

1
Posted 29 April 2014 at 06:58

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OMG thats epic

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Posted 29 April 2014 at 07:00

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Thank you, I am here all day =).

I think that this is a tad more awesome though:

Vampire Nighthawk + Thornbite Staff (in a vampire deck with ... Blood Artist and company)

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Posted 29 April 2014 at 08:04

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Thanks for talking' about the Thornbite staff, just updated my blood artist, Noble deck. http://www.mtgvault.com/lycandros/decks/blood-for-blood/

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Posted 29 April 2014 at 10:21

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What have I done XD!

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Posted 29 April 2014 at 10:32

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Other end of the deck spectrum:

http://www.mtgvault.com/knightofthehokeypokey/decks/it-jace-2/

Take a look!

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Posted 29 April 2014 at 11:14

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Very cool deck.

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Posted 29 April 2014 at 11:16

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Expensive though =).

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Posted 29 April 2014 at 11:18

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So... *COUGH*proxy-deck*COUGH*... Excuse me... Sorry about that. Something in my throat. :)

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Posted 29 April 2014 at 11:22

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Lol, nice one.

1
Posted 29 April 2014 at 16:08

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I try. :)

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Posted 30 April 2014 at 00:15

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They didn't name it Jace, The Wallet Sculptor for nothin'.... Oh wait they didn't. Also to be honest if my friends are proxy-decking Emrakul I feel like I wouldn't complain....

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Posted 30 April 2014 at 00:15

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LOL, that's a great nice name. In fact, you just got the deck renamed!

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Posted 01 May 2014 at 06:15

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pls look at it

http://www.mtgvault.com/xxxeleshnornxxx/decks/the-new-infinite-turns-combo/

-1
Posted 30 April 2014 at 00:11

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Keranos, God of storms. With laboratory maniac and you can win without treasure hunt
Finally found something that wasn't already on here!!!

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Posted 30 April 2014 at 13:49

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NICE! And a whole new deck search mechanic to boot! Keranos can combo with SO much else.

I am impressed. You get an honorable mention.

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Posted 30 April 2014 at 15:12

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Yay!!!!!!!
This is the only combo I found that wasn't suggested, and I get honorable mention!!!!!!!!!!!

1
Posted 30 April 2014 at 23:05

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Hey ... I found another search card ... Courser of Kruphix
And she combos with Dungrove Elder.

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Posted 30 April 2014 at 23:51

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Dude, this is a Really good combo! And you can protect dungrove elder with Hexproof!
You deserve honorable mention!

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Posted 30 April 2014 at 23:57

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Can't, it's my deck =). Some likes would be nice, though.

1
Posted 01 May 2014 at 00:03

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*sees a new deck type being born.*

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Posted 01 May 2014 at 00:04

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Yeah, I already liked it a long time ago, sorry!
Did you find out what the name of the simulator is?

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Posted 01 May 2014 at 00:05

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Drat I forgot! Thanks for reminding me.

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Posted 01 May 2014 at 00:15

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I'm trying to find all the "head creatures" of each guild (1 of each), can you help me?
here is what I found:
Guardian of vitu-ghazi (selesnya)
Razia, boros archangel (boros)
Ulasht, the hate seed (gruul)
Teysa, orzhov scion (orzhov)
Niv-mezzet, the firemind (izzet)
Momir vig, simic visionary (simic)
Grand arbiter augustin IV (azorius)
Rakdos, Lord of riots (rakdos)
Svadek, Lord of secrets (dimir)
Savra, queen of the golgari (golgari)

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Posted 01 May 2014 at 06:14

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I think you have it. I am pretty sure there are 2 "leaders", one from the first block, and the other from "Return to Ravinica". However, I think, Trostani is a better choice for "leader" of the selesnya.

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Posted 01 May 2014 at 06:19

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With keranos you would only get one extra draw per turn. he isn't really a combo hate to say.

1
Posted 01 May 2014 at 09:15

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I decided to add the guild "homes" or lands, too. Please comment and vote!
Yeah, you're right about keranos

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Posted 01 May 2014 at 12:23

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If you add the Courser of Kruphix, you may add Oracle of Mul Daya as well.

2
Posted 01 May 2014 at 14:38

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Nice one dude!

1
Posted 01 May 2014 at 15:29

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ok, I hate to be THAT guy... but I need some help on a deck. I was looking for a card for someone's infinite elf deck, and came across a card called Tawnos's coffin, and thought that I could do something with it and Bearer of The Heavens. my problem is that I want good creatures to exile, but I have no clue what to put in.

if anyone could help, that would be awesome.

http://www.mtgvault.com/kazzong/decks/my-creatures-dont-exist/

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Posted 01 May 2014 at 23:43

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ok, this deck has been posted as public. Hopefully I can get some more help on it. :)

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Posted 02 May 2014 at 09:27

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What's missing is the fact that, in the main deck, there is no way to effectively play Seismic Assault, if you can either draw it or Treasure Hunt, and Treasure Hunt gets rid of the land unless you're lucky enough to get the Seismic Assault early on (but like I said earlier, you still can't play it.)

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Posted 03 May 2014 at 19:46

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That's why you add a playset of reliquary towers for this particular combo, and even then, you still have more lands to draw

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Posted 04 May 2014 at 21:56

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This might be one of the few decks where Sandstone Needle might be worth adding.

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Posted 05 May 2014 at 09:24

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Just a quick question for anyone who would like to respond... How exactly does one get their deck in this category? I'm recently new to the forum and have only 3 decks so far, but they always seem to get lost in the mix. Any feedback would be appreciated. Thanks!!

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Posted 06 May 2014 at 02:31

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Once a deck has many likes, it goes to the hot page (usually 5-6, I believe comments also help)
Also, the quickest way is to ask your friends to help by checking out your decks and liking them.
As a matter of fact, I will check them out when I can, and will probably have to do some researching first

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Posted 06 May 2014 at 03:11

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O7 Good man Barracuda.

If you notice, most hot decks come from an inner circle (or, more appropriately, one of several groups of deck makers) on this site. Getting in touch with these guys (or gals) lets you get more likes and advice.

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Posted 06 May 2014 at 23:47

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Yep, that's how I got mine on the hot page: thanks to NorthernWarlord and knightofthehokeypokey (and others, but mainly them helping me)
I'd say NorthernWarlord is the one making the most hot decks

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Posted 07 May 2014 at 00:07

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Well, Northy makes the most decks ... period.

Also, he is specialized in insane things. I don't know swarmer very well.

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Posted 07 May 2014 at 00:13

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More decks, more hot decks, more insane decks and ideas, more budget!
But when you make a deck, it is most likely a hot deck
I don't know swarmed well either

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Posted 07 May 2014 at 00:16

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Hmm ... mission parameters adjusted. Secondary target = Swarmer. Seriously, I suggest that we get to know him.

Oh, and I am getting real close to that simulator:

http://media.wizards.com/images/magic/daily/td/2014/td_wk17_297_5_large.jpg

I found this on a Wizard's page ...

http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtg/daily/td/297

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Posted 07 May 2014 at 00:23

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Yes, I see that one everywhere!
I will try to get to know swarmer better, that was my plan, actually

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Posted 07 May 2014 at 03:34

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Yay, my subliminal mess - *ahem* - that sounds like a great idea!

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Posted 07 May 2014 at 04:23

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Awesome, thanks guys. I really appreciate it.

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Posted 07 May 2014 at 18:33

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This is a combo already kinda done but what about maybe running a Polymorph with Emrakul, the Aeons Torn and then four Khalni Garden's. It may not follow the correct guidelines to this deck but seems like it could be a good idea with the cycle effect you have.

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Posted 11 May 2014 at 00:07

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That kinda sounds like it would play like an egg deck of some kind.

1
Posted 11 May 2014 at 00:18

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True but, doesn't fully go into a full egg, mostly would just add as an added backup incase removal would hit the main combo. But, more or less just an added insurance idea.

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Posted 11 May 2014 at 00:34

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That makes sense. Egg is funny though. I wish I could made a good egg deck.

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Posted 11 May 2014 at 01:47

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Considering this deck is all about interesting combos, I'm willing to design a deck around WHATEVER combo/theme you can think of.
For the record, I don't use Vintage/Legacy

1
Posted 15 May 2014 at 01:09

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I'll make sure to visit. Elixir of Immortality + Relic of Progenitus said I should. =)

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Posted 15 May 2014 at 05:56

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http://www.mtgvault.com/s0rinmark0v/decks/borborygmos-smash/
Similar concept to this one

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Posted 16 May 2014 at 02:26

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